|  | @@ -750,6 +750,11 @@ void laset_EnableGLDebug(void* unused, int e){ MAIN.EnableGLDebug=e; la_NotifyGL
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				|  |  |  void laset_GLDebugSync(void* unused, int e){ MAIN.GLDebugSync=e; la_NotifyGLDebugChanges(); }
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				|  |  |  void laset_GLDebugLevel(void* unused, int e){  MAIN.GLDebugLevel=e; la_NotifyGLDebugChanges(); }
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				|  |  |  
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				|  |  | +void laset_Language(void* unused, laTranslationNode* lang){
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				|  |  | +    MAIN.Translation.CurrentLanguage = lang;
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				|  |  | +    laRedrawAllWindows();
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				|  |  | +}
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				|  |  | +
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				|  |  |  //void laget_DetachedPropContainerID(laProp* p, char * result) {
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				|  |  |  //	strcpy(result, p->Detached->Container->Identifier);
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				|  |  |  //}
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				|  | @@ -1755,7 +1760,7 @@ void la_RegisterInternalProps(){
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				|  |  |                  laAddEnumItem(ep, "no", "No", "Use original english string", 0);
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				|  |  |                  laAddEnumItem(ep, "yes", "Yes", "Use translated string", 0);
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				|  |  |              }
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				|  |  | -            laAddSubGroup(p, "languages", "Language", "The language list in the software", "la_translation_language",0,0,laui_IdentifierOnly, offsetof(LA, Translation.CurrentLanguage), 0,0,0,0,0,0,offsetof(LA, Translation.Languages),LA_UDF_IGNORE);
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				|  |  | +            laAddSubGroup(p, "languages", "Language", "The language list in the software", "la_translation_language",0,0,laui_IdentifierOnly, offsetof(LA, Translation.CurrentLanguage), 0,0,0,laset_Language,0,0,offsetof(LA, Translation.Languages),LA_UDF_IGNORE);
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				|  |  |              
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				|  |  |              laAddSubGroup(p, "resource_folders", "Resource Folders", "Folders to search for resources", "la_resource_folder",0,0,0,-1, 0,0,0,0,0,0,offsetof(LA, ResourceFolders), 0);
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				|  |  |              ep = laAddEnumProperty(p, "manager_default_view", "UDF Manager Default View", "Prefer to show data blocks or files when saving", 0,0,0,0,0,offsetof(LA, ManagerDefaultView), 0,0,0,0,0,0,0,0,0,0);{
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