*/}}

Commit History

Author SHA1 Message Date
  YimingWu 02b79b5dff shader string manipulator and etc 4 days ago
  YimingWu ace486c674 Some debug changes for it to not crash 1 week ago
  YimingWu fb9a981d1e Shader cleanups 2 weeks ago
  YimingWu 3d5c4b00be second texture mixing 3 months ago
  YimingWu 1937b5eeba absolute chrom and shader fix 6 months ago
  YimingWu 73682d8dcf Window soft proofing feature 6 months ago
  YimingWu 32464106e6 P3 color space 9 months ago
  YimingWu cfac7d7c6b cleanup 10 months ago
  YimingWu e27357ba1a gles integer texture shader stuff 10 months ago
  YimingWu d9c25e0c0f Use nearest filter for integer textures 10 months ago
  YimingWu b8a0ddb374 yuv refine 10 months ago
  YimingWu 5533956fc2 use smoother texture 11 months ago
  YimingWu 1ebef77a0c new chroma compression shader 11 months ago
  YimingWu 033d83ad37 [INCOMPLETE] GLES change format? 1 year ago
  YimingWu da35347b79 gles things 1 year ago
  YimingWu 005fa43433 Sort of okay gles 1 year ago
  YimingWu e44a723e91 2d on 3d sort of works I guess 1 year ago
  YimingWu 84a2b64384 Do not declare out gl_FragDepth for intel 1 year ago
  YimingWu 3db7b50d8d Material and file stuff optimization 1 year ago
  YimingWu 9a4ac76620 Material as library 1 year ago
  YimingWu b970791bbd Material shader seems alright, with minor issue on UI (remove material from slot crashes 1 year ago
  YimingWu a16cf813c3 Colorful color picker 1 year ago
  YimingWu 87c39c0ff1 Use halftone for 3d canvas 1 year ago
  YimingWu 0af919fe94 Material system and a simple halftone shader. 1 year ago
  YimingWu 55c762cb5c Composition gamma support. 1 year ago
  YimingWu 7e058e3b64 Better selection (select through and viewport etc) 2 years ago
  YimingWu 3aaab507e9 Better 3d floor drawing. 2 years ago
  YimingWu 03a2aec0ea Some drawing improvements on 3d viewport (WIP) 2 years ago
  YimingWu 6cad9811bd Preliminary windows backport 2 years ago
  YimingWu 99e773e776 Separate shader strings. Marco fixes. 2 years ago