*/}}

la_audio.c 30 KB

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  1. /*
  2. * Tiny la: A light weight game engine.
  3. * Copyright (C) 2023 Wu Yiming
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #define MINIAUDIO_IMPLEMENTATION
  19. #include "miniaudio.h"
  20. #include "la_5.h"
  21. extern LA MAIN;
  22. laPropContainer* LA_PC_SYNTH;
  23. laNodeCategory* LA_NODE_CATEGORY_SYNTHESIZER;
  24. laNodeCategory* LA_NODE_CATEGORY_SYSTEM_SOUND;
  25. laBaseNodeType LA_IDN_FM;
  26. laBaseNodeType LA_IDN_VCA;
  27. laBaseNodeType LA_IDN_NOISE;
  28. laBaseNodeType LA_IDN_OUTPUT;
  29. laBaseNodeType LA_IDN_SCOPE;
  30. laPropContainer* LA_PC_IDN_FM;
  31. laPropContainer* LA_PC_IDN_VCA;
  32. laPropContainer* LA_PC_IDN_NOISE;
  33. laPropContainer* LA_PC_IDN_OUTPUT;
  34. laPropContainer* LA_PC_IDN_SCOPE;
  35. #define _2PI 6.283185307
  36. #define VAL2FREQ(val) \
  37. 16.0f*pow(2,val) // 0-10, 16-16384Hz
  38. #define WRAPPHASE(p) \
  39. while(p>_2PI){ p-=_2PI; }
  40. #define INITPACKET(arr) \
  41. if(!arr){ arr=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN); }
  42. #define INPUTPACKET(ptr,socket) \
  43. {if(socket->Source && socket->Source->DataType==(LA_PROP_FLOAT|LA_PROP_ARRAY) && socket->Source->ArrLen>=LA_SYNTH_PLEN){ \
  44. ptr=((real*)socket->Source->Data); }else{ ptr=0; } }
  45. void IDN_FMInit(laSynthNodeFM* n, int NoCreate){
  46. INITPACKET(n->OutSamples);
  47. if(NoCreate){ return; }
  48. n->InFrequency=laCreateInSocket("FREQ",0); n->Out=laCreateOutSocket(n,"OUT",LA_PROP_FLOAT|LA_PROP_ARRAY);
  49. strSafeSet(&n->Base.Name,"FM"); n->Frequency=4;
  50. }
  51. void IDN_FMDestroy(laSynthNodeFM* n){
  52. laDestroyInSocket(n->InFrequency); laDestroyOutSocket(n->Out); strSafeDestroy(&n->Base.Name); memFree(n->OutSamples);
  53. }
  54. int IDN_FMVisit(laSynthNodeFM* n, laNodeVisitInfo* vi){
  55. LA_GUARD_THIS_NODE(n,vi);
  56. if(LA_SRC_AND_PARENT(n->InFrequency)){ laBaseNode*bn=n->InFrequency->Source->Parent; LA_VISIT_NODE(bn,vi); }
  57. LA_ADD_THIS_NODE(n,vi);
  58. return LA_DAG_FLAG_PERM;
  59. }
  60. int IDN_FMEval(laSynthNodeFM* n){
  61. real f=n->Frequency, constf=0; real* inputf;
  62. INPUTPACKET(inputf,n->InFrequency); LA_GET_SRC_AS_VALUE(constf,n->InFrequency);
  63. for(int i=0;i<LA_SYNTH_PLEN;i++){
  64. real useF=inputf?(inputf[i]+f):(f+constf); if(n->Slow) useF-=10;
  65. n->Phase+=MAIN.Audio->AudioFrameInterval*VAL2FREQ(useF)*_2PI;
  66. WRAPPHASE(n->Phase);
  67. n->OutSamples[i]=sin(n->Phase)*10;
  68. }
  69. n->Out->Data=n->OutSamples; n->Out->ArrLen=LA_SYNTH_PLEN;
  70. return 1;
  71. }
  72. void IDN_FMCopy(laSynthNodeFM* new, laSynthNodeFM* old, int DoRematch){
  73. if(DoRematch){ LA_IDN_NEW_LINK(InFrequency) return; }
  74. LA_IDN_OLD_DUPL(Out); new->Frequency=old->Frequency;
  75. }
  76. void laui_FMNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  77. laColumn* c=laFirstColumn(uil); laSynthNodeFM*n=This->EndInstance;
  78. LA_BASE_NODE_HEADER(uil,c,This);
  79. laUiItem* b=laBeginRow(uil,c,0,0);
  80. laShowNodeSocket(uil,c,This,"in_frequency",0)->Flags|=LA_UI_SOCKET_LABEL_E;
  81. laShowItem(uil,c,This,"slow");
  82. laShowItem(uil,c,This,"frequency")->Expand=1;
  83. laShowNodeSocket(uil,c,This,"out",0);
  84. laEndRow(uil,b);
  85. }
  86. void IDN_VCAInit(laSynthNodeVCA* n, int NoCreate){
  87. INITPACKET(n->OutSamples);
  88. if(NoCreate){ return; }
  89. n->InAmp=laCreateInSocket("AMP",0); n->In=laCreateInSocket("IN",0);
  90. n->Out=laCreateOutSocket(n,"OUT",LA_PROP_FLOAT|LA_PROP_ARRAY);
  91. strSafeSet(&n->Base.Name,"FM"); n->Amp=10;
  92. }
  93. void IDN_VCADestroy(laSynthNodeVCA* n){
  94. laDestroyInSocket(n->InAmp); laDestroyInSocket(n->In);
  95. laDestroyOutSocket(n->Out); strSafeDestroy(&n->Base.Name); memFree(n->OutSamples);
  96. }
  97. int IDN_VCAVisit(laSynthNodeVCA* n, laNodeVisitInfo* vi){
  98. LA_GUARD_THIS_NODE(n,vi);
  99. if(LA_SRC_AND_PARENT(n->In)){ laBaseNode*bn=n->In->Source->Parent; LA_VISIT_NODE(bn,vi); }
  100. if(LA_SRC_AND_PARENT(n->InAmp)){ laBaseNode*bn=n->InAmp->Source->Parent; LA_VISIT_NODE(bn,vi); }
  101. LA_ADD_THIS_NODE(n,vi);
  102. return LA_DAG_FLAG_PERM;
  103. }
  104. int IDN_VCAEval(laSynthNodeVCA* n){
  105. real amp=n->Amp, constamp=amp; real* inputamp=0,*input=0;
  106. INPUTPACKET(input,n->In); INPUTPACKET(inputamp,n->InAmp);
  107. if(!inputamp) LA_GET_SRC_AS_VALUE(constamp,n->InAmp); constamp/=10;
  108. n->Out->Data=n->OutSamples; n->Out->ArrLen=LA_SYNTH_PLEN;
  109. if(!input){ memset(n->OutSamples,0,sizeof(real)*LA_SYNTH_PLEN); return 0; }
  110. for(int i=0;i<LA_SYNTH_PLEN;i++){
  111. real useA=(inputamp?(inputamp[i]/10):1)*constamp;
  112. n->OutSamples[i]= input[i]*useA;
  113. }
  114. return 1;
  115. }
  116. void IDN_VCACopy(laSynthNodeVCA* new, laSynthNodeVCA* old, int DoRematch){
  117. if(DoRematch){ LA_IDN_NEW_LINK(InAmp) LA_IDN_NEW_LINK(In) return; }
  118. LA_IDN_OLD_DUPL(Out); new->Amp=old->Amp;
  119. }
  120. void laui_VCANode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  121. laColumn* c=laFirstColumn(uil); laSynthNodeVCA*n=This->EndInstance;
  122. LA_BASE_NODE_HEADER(uil,c,This);
  123. laColumn* cl,*cr; laSplitColumn(uil,c,0.3); cl=laLeftColumn(c,0); cr=laRightColumn(c,0);
  124. laUiItem* b=laBeginRow(uil,c,0,0);
  125. laShowNodeSocket(uil,c,This,"in",0)->Flags|=LA_UI_SOCKET_LABEL_E;
  126. laShowNodeSocket(uil,c,This,"in_amp",0);
  127. laShowItem(uil,c,This,"amp")->Expand=1;
  128. laShowNodeSocket(uil,cr,This,"out",0);
  129. laEndRow(uil,b);
  130. }
  131. void IDN_NoiseInit(laSynthNodeNoise* n, int NoCreate){
  132. INITPACKET(n->OutWhiteSamples); INITPACKET(n->OutPinkSamples);
  133. n->PinkA[0]=0.02109238; n->PinkA[1]=0.07113478; n->PinkA[2]=0.68873558;
  134. n->PinkP[0]=0.3190; n->PinkP[1]=0.7756; n->PinkP[2]=0.9613;
  135. if(NoCreate){ return; }
  136. n->OutWhite=laCreateOutSocket(n,"WHITE",LA_PROP_FLOAT|LA_PROP_ARRAY);
  137. n->OutPink=laCreateOutSocket(n,"PINK",LA_PROP_FLOAT|LA_PROP_ARRAY);
  138. strSafeSet(&n->Base.Name,"Noise");
  139. }
  140. void IDN_NoiseDestroy(laSynthNodeNoise* n){
  141. laDestroyOutSocket(n->OutWhite); laDestroyOutSocket(n->OutPink); strSafeDestroy(&n->Base.Name);
  142. memFree(n->OutWhiteSamples); memFree(n->OutPinkSamples);
  143. }
  144. int IDN_NoiseVisit(laSynthNodeNoise* n, laNodeVisitInfo* vi){
  145. LA_GUARD_THIS_NODE(n,vi); LA_ADD_THIS_NODE(n,vi);
  146. return LA_DAG_FLAG_PERM;
  147. }
  148. int IDN_NoiseEval(laSynthNodeNoise* n){
  149. real RMI2 = 2.0 / (real)RAND_MAX; // + 1.0; // change for range [0,1)
  150. real offset = n->PinkA[0] + n->PinkA[1] + n->PinkA[2];
  151. for(int i=0;i<LA_SYNTH_PLEN;i++){
  152. real R1=(real)rand()/(real)RAND_MAX;
  153. real R2=(real)rand()/(real)RAND_MAX;
  154. real X=(real)sqrt(-2.0f*log(R1))*cos(2.0f*TNS_PI*R2);
  155. n->OutWhiteSamples[i]=X*2.5;
  156. real temp; for(int i=0;i<3;i++){ temp=(real)rand();
  157. n->PinkStates[i] = n->PinkP[i] * (n->PinkStates[i] - temp) + temp;
  158. }
  159. n->OutPinkSamples[i]=(n->PinkA[0]*n->PinkStates[0]+
  160. n->PinkA[1]*n->PinkStates[1]+
  161. n->PinkA[2]*n->PinkStates[2])*RMI2-offset;
  162. n->OutPinkSamples[i]*=40;
  163. }
  164. n->OutWhite->Data=n->OutWhiteSamples; n->OutWhite->ArrLen=LA_SYNTH_PLEN;
  165. n->OutPink->Data=n->OutPinkSamples; n->OutPink->ArrLen=LA_SYNTH_PLEN;
  166. return 1;
  167. }
  168. void IDN_NoiseCopy(laSynthNodeNoise* new, laSynthNodeNoise* old, int DoRematch){
  169. if(DoRematch){ return; }
  170. LA_IDN_OLD_DUPL(OutWhite);
  171. }
  172. void laui_NoiseNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  173. laColumn* c=laFirstColumn(uil); laSynthNodeNoise*n=This->EndInstance;
  174. LA_BASE_NODE_HEADER(uil,c,This);
  175. laUiItem* b=laBeginRow(uil,c,0,0);
  176. laShowNodeSocket(uil,c,This,"out_white",0)->Flags|=LA_UI_SOCKET_LABEL_N;
  177. laShowNodeSocket(uil,c,This,"out_pink",0)->Flags|=LA_UI_SOCKET_LABEL_N;
  178. laEndRow(uil,b);
  179. }
  180. void IDN_ScopeInit(laSynthNodeScope* n, int NoCreate){
  181. if(!n->Display1){ n->Display1=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); }
  182. if(!n->Display2){ n->Display2=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); }
  183. laSpinInit(&n->Lock);
  184. if(NoCreate){ return; }
  185. n->In1=laCreateInSocket("CH1",0); n->In2=laCreateInSocket("CH2",0);
  186. strSafeSet(&n->Base.Name,"SCOPE"); n->Time=5; n->Brightness1=0.7f; n->Brightness2=0.4f;
  187. n->Gain1=1; n->Gain2=1;
  188. }
  189. void IDN_ScopeDestroy(laSynthNodeScope* n){
  190. laDestroyInSocket(n->In1); laDestroyOutSocket(n->In2); strSafeDestroy(&n->Base.Name);
  191. memFree(n->Display1); memFree(n->Display2);
  192. laSpinDestroy(&n->Lock);
  193. }
  194. int IDN_ScopeVisit(laSynthNodeScope* n, laNodeVisitInfo* vi){
  195. LA_GUARD_THIS_NODE(n,vi);
  196. if(LA_SRC_AND_PARENT(n->In1)){ laBaseNode*bn=n->In1->Source->Parent; LA_VISIT_NODE(bn,vi); }
  197. if(LA_SRC_AND_PARENT(n->In2)){ laBaseNode*bn=n->In2->Source->Parent; LA_VISIT_NODE(bn,vi); }
  198. LA_ADD_THIS_NODE(n,vi);
  199. return LA_DAG_FLAG_PERM;
  200. }
  201. int IDN_ScopeEval(laSynthNodeScope* n){
  202. if(!n->Display1){ n->Display1=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); }
  203. if(!n->Display2){ n->Display2=memAcquireSimple(sizeof(real)*LA_SYNTH_PLEN*2); }
  204. real* ch1,*ch2; INPUTPACKET(ch1,n->In1); INPUTPACKET(ch2,n->In2);
  205. int Frame=1<<(n->Time-1); TNS_CLAMP(Frame,1,LA_SYNTH_PLEN);
  206. int Times=LA_SYNTH_PLEN/Frame; int sp=0; laSpinLock(&n->Lock);
  207. for(int t=0;t<Times;t++){
  208. real smin1=FLT_MAX,smax1=-FLT_MAX,smin2=FLT_MAX,smax2=-FLT_MAX;
  209. for(int i=0;i<Frame;i++){
  210. if(ch1){ smin1=TNS_MIN2(smin1,ch1[sp]); smax1=TNS_MAX2(smax1,ch1[sp]); }
  211. if(ch2){ smin2=TNS_MIN2(smin2,ch2[sp]); smax2=TNS_MAX2(smax2,ch2[sp]); }
  212. sp++;
  213. }
  214. if(!ch1){smin1=smax1=0;} if(!ch2){smin2=smax2=0;}
  215. int ns=n->NextSample;
  216. n->Display1[ns]=smin1; n->Display1[ns+LA_SYNTH_PLEN]=smax1;
  217. n->Display2[ns]=smin2; n->Display2[ns+LA_SYNTH_PLEN]=smax2;
  218. n->NextSample++; if(n->NextSample>=LA_SYNTH_PLEN) n->NextSample=0;
  219. }
  220. n->FromSynth=MAIN.Audio->AudioEvalSynth;
  221. laSpinUnlock(&n->Lock);
  222. return 1;
  223. }
  224. void IDN_ScopeCopy(laSynthNodeScope* new, laSynthNodeScope* old, int DoRematch){
  225. if(DoRematch){ LA_IDN_NEW_LINK(In1) LA_IDN_NEW_LINK(In2) return; }
  226. new->Brightness1=old->Brightness1; new->Brightness2=old->Brightness2;
  227. new->Gain1=old->Gain1; new->Gain2=old->Gain2;
  228. new->Offset1=old->Offset1; new->Offset2=old->Offset2;
  229. new->Time=old->Time;
  230. }
  231. void laui_ScopeNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  232. laColumn* c=laFirstColumn(uil); laSynthNodeScope*n=This->EndInstance;
  233. LA_BASE_NODE_HEADER(uil,c,This);
  234. laColumn* cl,*cr; laSplitColumn(uil,c,0.5); cl=laLeftColumn(c,0); cr=laRightColumn(c,0);
  235. laUiItem* b=laBeginRow(uil,c,0,0);
  236. laUiItem* u=laShowItem(uil,c,This,"gain1");u->Flags|=LA_UI_FLAGS_EXPAND; u->Expand=1;
  237. laShowNodeSocket(uil,c,This,"in1",0)->Flags|=LA_UI_SOCKET_LABEL_W;
  238. laEndRow(uil,b);
  239. b=laBeginRow(uil,c,0,0);
  240. u=laShowItem(uil,c,This,"gain2");u->Flags|=LA_UI_FLAGS_EXPAND; u->Expand=1;
  241. laShowNodeSocket(uil,c,This,"in2",0)->Flags|=LA_UI_SOCKET_LABEL_W;
  242. laEndRow(uil,b);
  243. laShowItem(uil,c,This,"scope")->Extra->HeightCoeff=6;
  244. laShowLabel(uil,cl,"CH1",0,0)->Flags|=LA_TEXT_ALIGN_CENTER;
  245. laShowItem(uil,cl,This,"bright1"); laShowItem(uil,cl,This,"offset1");
  246. laShowLabel(uil,cr,"CH2",0,0)->Flags|=LA_TEXT_ALIGN_CENTER;
  247. laShowItem(uil,cr,This,"bright2"); laShowItem(uil,cr,This,"offset2");
  248. laShowItem(uil,c,This,"time")->Flags|=LA_UI_FLAGS_EXPAND;
  249. }
  250. void IDN_OutputInit(laSynthNodeOutput* n, int NoCreate){
  251. if(NoCreate){ return; }
  252. n->In=laCreateInSocket("IN",0); strSafeSet(&n->Base.Name,"Output");
  253. }
  254. void IDN_OutputDestroy(laSynthNodeOutput* n){
  255. laDestroyInSocket(n->In); strSafeDestroy(&n->Base.Name);
  256. }
  257. int IDN_OutputVisit(laSynthNodeOutput* n, laNodeVisitInfo* vi){
  258. if(LA_SRC_AND_PARENT(n->In)){ laBaseNode*bn=n->In->Source->Parent; LA_VISIT_NODE(bn,vi); }
  259. LA_ADD_THIS_NODE(n,vi);
  260. return LA_DAG_FLAG_PERM;
  261. }
  262. int IDN_OutputEval(laSynthNodeOutput* n){
  263. real* input; INPUTPACKET(input,n->In);
  264. if(input) memcpy(MAIN.Audio->AudioEvalSynth->AudioSamples,input,sizeof(real)*LA_SYNTH_PLEN);
  265. else memset(MAIN.Audio->AudioEvalSynth->AudioSamples,0,sizeof(real)*LA_SYNTH_PLEN);
  266. return 1;
  267. }
  268. void IDN_OutputCopy(laSynthNodeOutput* new, laSynthNodeOutput* old, int DoRematch){
  269. if(DoRematch){ LA_IDN_NEW_LINK(In) return; }
  270. }
  271. void laui_OutputNode(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  272. laColumn* c=laFirstColumn(uil); laSynthNodeOutput*n=This->EndInstance;
  273. LA_BASE_NODE_HEADER(uil,c,This);
  274. laColumn* cl,*cr; laSplitColumn(uil,c,0.3); cl=laLeftColumn(c,0); cr=laRightColumn(c,0);
  275. laUiItem* b=laBeginRow(uil,c,0,0);
  276. laShowNodeSocket(uil,c,This,"in",0)->Flags|=LA_UI_SOCKET_LABEL_E;
  277. laShowLabel(uil,c,"🕪",0,0);
  278. laEndRow(uil,b);
  279. }
  280. void laRebuildSynthGraphs(){
  281. if(MAIN.Audio->CurrentSynth){
  282. laSpinLock(&MAIN.Audio->CurrentSynth->Lock);
  283. laRebuildPageEval(MAIN.Audio->CurrentSynth->Page);
  284. laSpinUnlock(&MAIN.Audio->CurrentSynth->Lock);
  285. }
  286. }
  287. int laEvalSynthGraphs(){
  288. laSynth* ss; int any=0;
  289. memset(MAIN.Audio->AudioSamples,0,sizeof(real)*LA_SYNTH_PLEN);
  290. for(ss=MAIN.Audio->Synths.pFirst;ss;ss=ss->Item.pNext){
  291. laSpinLock(&ss->Lock);
  292. if(!ss->Playing){ laSpinUnlock(&ss->Lock); continue; }
  293. MAIN.Audio->AudioEvalSynth=ss; MAIN.Audio->AudioEvalTime=0; INITPACKET(ss->AudioSamples);
  294. laRunPage(ss->Page,1);
  295. laSpinUnlock(&ss->Lock);
  296. for(int i=0;i<LA_SYNTH_PLEN;i++){
  297. MAIN.Audio->AudioSamples[i]+=ss->AudioSamples[i];
  298. }
  299. any=1;
  300. }
  301. return any;
  302. }
  303. void laaudio_DataCallback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount){
  304. float* out=pOutput; int any=1;
  305. for(int i=0;i<frameCount;i++){
  306. if(MAIN.Audio->NextAudioSample>=LA_SYNTH_PLEN){
  307. MAIN.Audio->NextAudioSample=0;
  308. if(laEvalSynthGraphs()){
  309. MAIN.Audio->AudioEvalTotalSamples+=LA_SYNTH_PLEN;
  310. MAIN.Audio->AudioEvalTime=(real)MAIN.Audio->AudioEvalTotalSamples/MAIN.Audio->AudioSampleRate;
  311. }else{ any=0;}
  312. }
  313. out[i]=MAIN.Audio->AudioSamples[MAIN.Audio->NextAudioSample]/10;
  314. MAIN.Audio->NextAudioSample++;
  315. }
  316. laSpinLock(&MAIN.Audio->AudioStatusLock);
  317. MAIN.Audio->AudioAny=any;
  318. laSpinUnlock(&MAIN.Audio->AudioStatusLock);
  319. }
  320. void la_SelectAudioDevice(laAudioDevice* ad){
  321. memAssignRef(MAIN.Audio, &MAIN.Audio->UsingDevice, ad);
  322. ma_device_stop(&MAIN.Audio->AudioDevice);
  323. ma_device_uninit(&MAIN.Audio->AudioDevice);
  324. if(!ad) return;
  325. int SampleRate=48000;
  326. ma_device_config config = ma_device_config_init(ma_device_type_playback);
  327. config.playback.pDeviceID= 0;
  328. config.playback.format = ma_format_f32;
  329. config.playback.channels = 1;
  330. config.sampleRate = SampleRate;
  331. config.dataCallback = laaudio_DataCallback;
  332. config.pUserData = 0;
  333. if (ma_device_init(NULL, &config, &MAIN.Audio->AudioDevice) != MA_SUCCESS){ return; }
  334. MAIN.Audio->AudioSampleRate=SampleRate;
  335. MAIN.Audio->NextAudioSample=LA_SYNTH_PLEN;
  336. MAIN.Audio->AudioFrameInterval=1.0f/SampleRate;
  337. }
  338. void la_AddAudioDevice(int id, char* Name){
  339. laAudioDevice* ad=memAcquire(sizeof(laAudioDevice));
  340. strSafeSet(&ad->Name,Name); ad->MiniAudioID=id;
  341. lstAppendItem(&MAIN.Audio->AudioDevices,ad);
  342. }
  343. void la_ClearAudioDevices(){
  344. laAudioDevice* ad; while(ad=lstPopItem(&MAIN.Audio->AudioDevices)){
  345. strSafeDestroy(&ad->Name); memFree(ad);
  346. }
  347. }
  348. void laRefreshAudioDevices(){
  349. if(!MAIN.Audio) return; la_ClearAudioDevices();
  350. ma_device_info* pPlaybackInfos;
  351. ma_uint32 playbackCount;
  352. ma_device_info* pCaptureInfos;
  353. ma_uint32 captureCount;
  354. if (ma_context_get_devices(&MAIN.Audio->MiniAudioContext, &pPlaybackInfos, &playbackCount, &pCaptureInfos, &captureCount) != MA_SUCCESS) {
  355. logPrintNew("Can't get audio devices.\n");
  356. }
  357. for (ma_uint32 iDevice = 0; iDevice < playbackCount; iDevice += 1) {
  358. la_AddAudioDevice(iDevice, pPlaybackInfos[iDevice].name);
  359. }
  360. }
  361. void laInitMiniAudio(){
  362. if (ma_context_init(NULL, 0, NULL, &MAIN.Audio->MiniAudioContext) != MA_SUCCESS) {
  363. printf("Can't init miniaudio context\n");
  364. }
  365. laRefreshAudioDevices();
  366. la_SelectAudioDevice(MAIN.Audio->AudioDevices.pFirst);
  367. INITPACKET(MAIN.Audio->AudioSamples);
  368. laSpinInit(&MAIN.Audio->AudioStatusLock);
  369. }
  370. void laDeinitAudio(){
  371. laSpinDestroy(&MAIN.Audio->AudioStatusLock);
  372. ma_device_stop(&MAIN.Audio->AudioDevice);
  373. ma_device_uninit(&MAIN.Audio->AudioDevice);
  374. ma_context_uninit(&MAIN.Audio->MiniAudioContext);
  375. }
  376. // Operations
  377. int OPINV_laRefreshAudioDevices(laOperator* a, laEvent* e){
  378. laRefreshAudioDevices(); return LA_FINISHED;
  379. }
  380. laSynth* laNewSynth(char* Name){
  381. laSynth* ss=memAcquireHyper(sizeof(laSynth));
  382. ss->Page=memAcquire(sizeof(laRackPage));
  383. ss->Page->RackType=LA_RACK_TYPE_AUDIO;
  384. strSafeSet(&ss->Name,Name);
  385. lstAppendItem(&MAIN.Audio->Synths,ss);
  386. memAssignRef(MAIN.Audio,&MAIN.Audio->CurrentSynth,ss);
  387. laSpinInit(&ss->Lock);
  388. return ss;
  389. }
  390. void laRemoveSynth(laSynth* ss){ if(!ss) return;
  391. strSafeDestroy(&ss->Name);
  392. if(MAIN.Audio->CurrentSynth==ss){
  393. laSynth* nss=ss->Item.pNext?ss->Item.pNext:ss->Item.pPrev;
  394. memAssignRef(MAIN.Audio,&MAIN.Audio->CurrentSynth,nss);
  395. }laNotifyInstanceUsers(ss);
  396. while(ss->Page->Racks.pFirst){ laDestroyRack(ss->Page->Racks.pFirst); } memLeave(ss->Page); ss->Page=0;
  397. lstRemoveItem(&MAIN.Audio->Synths,ss);
  398. laSpinDestroy(&ss->Lock);
  399. memLeave(ss);
  400. }
  401. int OPINV_ShedNewSynth(laOperator* a, laEvent* e){
  402. laNewSynth("New Synth");
  403. laNotifyInstanceUsers(MAIN.Audio); laRecordAndPush(0,"la.audio","New synth", 0);
  404. return LA_FINISHED;
  405. }
  406. int OPCHK_IslaSynth(laPropPack *This, laStringSplitor *ss){
  407. if (This && This->EndInstance && la_EnsureSubTarget(This->LastPs->p,0) == LA_PC_SYNTH) return 1;
  408. return 0;
  409. }
  410. int OPINV_ShedRemoveSynth(laOperator* a, laEvent* e){
  411. laSynth* ss=a->This?a->This->EndInstance:0; if(!ss)return LA_CANCELED;
  412. if(strSame(strGetArgumentString(a->ExtraInstructionsP,"confirm"),"true")){
  413. laRemoveSynth(ss);
  414. laNotifyInstanceUsers(MAIN.Audio); laRecordAndPush(0,"la.audio","Remove la project", 0);
  415. return LA_FINISHED;
  416. }
  417. laEnableOperatorPanel(a,a->This,e->x,e->y,200,200,0,0,0,0,0,0,0,0,e);
  418. return LA_RUNNING;
  419. }
  420. void laui_RemoveSynth(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  421. laColumn* c=laFirstColumn(uil);
  422. laShowItemFull(uil,c,This,"remove_synth",0,"confirm=true;text=Confirm",0,0);
  423. }
  424. int OPINV_laSynthPlay(laOperator* a, laEvent* e){
  425. laSynth* ss=a->This?a->This->EndInstance:0; if(!ss)return LA_CANCELED;
  426. char* str=strGetArgumentString(a->ExtraInstructionsP, "mode");
  427. int play=0; if(str && strSame(str,"PLAY")) play=1;
  428. if(play){ MAIN.Audio->AudioAny=1; }
  429. laSpinLock(&ss->Lock); ss->Playing=play; laSpinUnlock(&ss->Lock);
  430. ma_device_start(&MAIN.Audio->AudioDevice); laNotifyInstanceUsers(ss);
  431. return LA_FINISHED;
  432. }
  433. void lauidetached_Synthersizers(laPanel* p){
  434. la_MakeDetachedProp(p, "la.detached_view_switch", "detached");
  435. la_MakeDetachedProp(p, "la.audio.current_synth", "page");
  436. }
  437. void laui_Synthersizers(laUiList *uil, laPropPack *This, laPropPack *Extra, laColumn *UNUSED, int context){
  438. laColumn* c=laFirstColumn(uil),*cl, *cr,*crl,*crr;
  439. laSplitColumn(uil,c,0.4); cl=laLeftColumn(c,1); cr=laRightColumn(c,0);
  440. laSplitColumn(uil,cr,0.6); crl=laLeftColumn(cr,0); crr=laRightColumn(cr,2);
  441. laShowItemFull(uil,cl,Extra,"detached",0,0,0,0)->Flags|=LA_UI_FLAGS_HIGHLIGHT|LA_UI_FLAGS_ICON;
  442. #define ADD_PAGE \
  443. laUiItem* b=laBeginRow(uil,crl,0,0);\
  444. laShowItemFull(uil,crl,&rb->PP,"",LA_WIDGET_COLLECTION_SELECTOR,0,laui_IdentifierOnly,0)\
  445. ->Flags|=LA_UI_COLLECTION_SIMPLE_SELECTOR;\
  446. laUiItem* b3=laOnConditionThat(uil,cr,laPropExpression(&rb->PP,""));{\
  447. laShowItem(uil,crl,&rb->PP,"name");\
  448. laShowItem(uil,crl,0,"LA_new_synth")->Flags|=LA_UI_FLAGS_ICON;\
  449. laShowSeparator(uil,crl);\
  450. laShowItem(uil,crl,&rb->PP,"remove_synth")->Flags|=LA_UI_FLAGS_ICON;\
  451. laShowSeparator(uil,crl)->Expand=1;\
  452. }laElse(uil,b3);{\
  453. laShowItem(uil,crl,0,"LA_new_synth");\
  454. }laEndCondition(uil,b3);\
  455. laEndRow(uil,b);\
  456. b3=laOnConditionThat(uil,cr,laPropExpression(&rb->PP,""));{\
  457. laUiItem* b4=laOnConditionThat(uil,crr,laPropExpression(&rb->PP,"playing"));{\
  458. laShowItemFull(uil,crr,&rb->PP,"play",0,"text=❚❚;",0,0) \
  459. ->Flags|=LA_UI_FLAGS_EXIT_WHEN_TRIGGERED|LA_TEXT_ALIGN_CENTER; \
  460. }laElse(uil,b4);{\
  461. laShowItemFull(uil,crr,&rb->PP,"play",0,"icon=▶;mode=PLAY;",0,0) \
  462. ->Flags|=LA_UI_FLAGS_ICON|LA_UI_FLAGS_EXIT_WHEN_TRIGGERED; \
  463. }laEndCondition(uil,b4);\
  464. laShowItemFull(uil,c,&rb->PP,"page",LA_WIDGET_COLLECTION_SINGLE,0,laui_RackPage,0)->Flags|=LA_UI_FLAGS_NO_DECAL;\
  465. }laEndCondition(uil,b3);\
  466. laUiItem* b1=laOnConditionThat(uil,cr,laPropExpression(Extra,"detached"));{
  467. laUiItem* rb=laShowInvisibleItem(uil,cr,Extra,"page");
  468. ADD_PAGE
  469. }laElse(uil,b1);{
  470. laUiItem* rb=laShowInvisibleItem(uil,cr,0,"la.audio.current_synth");
  471. ADD_PAGE
  472. }laEndCondition(uil,b1);
  473. #undef ADD_PAGE
  474. }
  475. void* laget_FirstAudioDevice(void* unused1,void* unused2){
  476. return MAIN.Audio->AudioDevices.pFirst;
  477. }
  478. void* laget_FirstSynth(void* unused1,void* unused2){
  479. return MAIN.Audio->Synths.pFirst;
  480. }
  481. void lapost_Synth(laSynth* ss){
  482. laSpinInit(&ss->Lock);
  483. }
  484. int laget_SynthPlaying(laSynth* ss){
  485. int play=0;
  486. laSpinLock(&ss->Lock); play=ss->Playing; laSpinUnlock(&ss->Lock);
  487. return play;
  488. }
  489. void laset_CurrentSynth(laAudio* a,laSynth* s){
  490. memAssignRef(a,&a->CurrentSynth,s);
  491. }
  492. void laset_CurrentAudioDevice(laAudio* a,laAudioDevice* ad){
  493. la_SelectAudioDevice(ad);
  494. }
  495. void la_AudioPreFrame(){
  496. if(MAIN.GraphNeedsRebuild){ laRebuildSynthGraphs(); }
  497. int anyaudio=0;
  498. laSpinLock(&MAIN.Audio->AudioStatusLock);
  499. anyaudio=MAIN.Audio->AudioAny;
  500. laSpinUnlock(&MAIN.Audio->AudioStatusLock);
  501. if(!anyaudio){ ma_device_stop(&MAIN.Audio->AudioDevice); }
  502. }
  503. void laInitAudio(){
  504. laPropContainer* pc; laProp* p; laSubProp* sp;
  505. laInitMiniAudio();
  506. laRegisterUiTemplate("LA_synthesizers","Synthesizers",laui_Synthersizers,lauidetached_Synthersizers,0,"Audio",0,0,0);
  507. laCreateOperatorType("LA_new_synth", "New Synthesizer", "Add a synthesizer",0,0,0,OPINV_ShedNewSynth,0,'+',0);
  508. laCreateOperatorType("LA_remove_synth", "Remove Synthesizer", "Remove a synthesizer",OPCHK_IslaSynth,0,0,OPINV_ShedRemoveSynth,OPMOD_FinishOnData,L'🗴',0)
  509. ->UiDefine=laui_RemoveSynth;
  510. laCreateOperatorType("LA_synth_play", "Play Synthesizer", "Play a synthesizer",OPCHK_IslaSynth,0,0,OPINV_laSynthPlay,0,0,0);
  511. laCreateOperatorType("LA_refresh_audio_devices", "Refresh Audio Devices", "Enumerate audio devices for selection",0,0,0,OPINV_laRefreshAudioDevices,0,U'🗘',0);
  512. pc = laAddPropertyContainer("la_audio_device","LaGUI Audio Device","LaGUI enumerated audio device",0,0,sizeof(laAudioDevice),0,0,1);{
  513. laAddStringProperty(pc,"name","Name","Name of the audio device",0,0,0,0,1,offsetof(laAudioDevice,Name),0,0,0,0,LA_AS_IDENTIFIER);
  514. }
  515. pc = laAddPropertyContainer("la_synth", "LaGUI Synthesizer", "LaGUI synthesizer", 0,0,sizeof(laSynth),lapost_Synth,0,2);{
  516. LA_PC_SYNTH=pc;
  517. laAddStringProperty(pc,"name","Name","Name of the synthesizer",0,0,0,0,1,offsetof(laSynth,Name),0,0,0,0,LA_AS_IDENTIFIER);
  518. laAddSubGroup(pc, "page", "Page", "Rack page","la_rack_page",0,0,0,offsetof(laSynth,Page),0,0,0,0,0,0,0,LA_UDF_SINGLE|LA_HIDE_IN_SAVE);
  519. p=laAddEnumProperty(pc,"playing","Playing","Synth is playing",0,0,0,0,0,-1,laget_SynthPlaying,0,0,0,0,0,0,0,0,LA_READ_ONLY);
  520. laAddEnumItemAs(p,"IDLE","Idle","Synth is not playing",0,0);
  521. laAddEnumItemAs(p,"PLAYING","Playing","Synth is playing",1,0);
  522. laAddOperatorProperty(pc,"remove_synth","Remove Synth", "Remove synth", "LA_remove_synth", L'🗴', 0);
  523. laAddOperatorProperty(pc,"play","Play Synth", "Play synth", "LA_synth_play", 0, 0);
  524. }
  525. pc=laAddPropertyContainer("la_node_synth_fm", "FM OSC Node", "Osilliator node with frequency modulation",0,laui_FMNode,sizeof(laSynthNodeFM),lapost_Node,0,1);
  526. LA_PC_IDN_FM=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine);
  527. laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  528. laAddSubGroup(pc,"in_frequency", "In Frequency","Input frequency","la_in_socket",0,0,0,offsetof(laSynthNodeFM,InFrequency),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  529. laAddSubGroup(pc,"out", "Out","Output","la_out_socket",0,0,0,offsetof(laSynthNodeFM,Out),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  530. laAddFloatProperty(pc,"frequency","Frequency","Frequency of the oscilliator",0,0,0,10,0,0.1,0,0,offsetof(laSynthNodeFM,Frequency),0,0,0,0,0,0,0,0,0,0,0);
  531. p=laAddEnumProperty(pc,"slow","Slow","Low frequency oscilliator",LA_WIDGET_ENUM_HIGHLIGHT,0,0,0,0,offsetof(laSynthNodeFM,Slow),0,0,0,0,0,0,0,0,0,0);
  532. laAddEnumItemAs(p,"NONE","None","Regular frequency range",0,0);
  533. laAddEnumItemAs(p,"SLOW","Slow","Slow frequency range",1,0);
  534. pc=laAddPropertyContainer("la_node_synth_vca", "VCA Node", "Voltage controlled amplifier",0,laui_VCANode,sizeof(laSynthNodeVCA),lapost_Node,0,1);
  535. LA_PC_IDN_VCA=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine);
  536. laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  537. laAddSubGroup(pc,"in_amp", "In Amptitude","Input amptitude","la_in_socket",0,0,0,offsetof(laSynthNodeVCA,InAmp),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  538. laAddSubGroup(pc,"in", "Input","Input","la_in_socket",0,0,0,offsetof(laSynthNodeVCA,In),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  539. laAddSubGroup(pc,"out", "Out","Output","la_out_socket",0,0,0,offsetof(laSynthNodeVCA,Out),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  540. laAddFloatProperty(pc,"amp","Amptitude","Amptitude of the output signal",0,0,0,10,0,0.1,0,0,offsetof(laSynthNodeVCA,Amp),0,0,0,0,0,0,0,0,0,0,0);
  541. pc=laAddPropertyContainer("la_node_synth_noise", "Noise Node", "Noise node",0,laui_NoiseNode,sizeof(laSynthNodeFM),lapost_Node,0,1);
  542. LA_PC_IDN_NOISE=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine);
  543. laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  544. laAddSubGroup(pc,"out_white", "White","White noise output","la_out_socket",0,0,0,offsetof(laSynthNodeNoise,OutWhite),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  545. laAddSubGroup(pc,"out_pink", "Pink","Pinknoise output","la_out_socket",0,0,0,offsetof(laSynthNodeNoise,OutPink),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  546. pc=laAddPropertyContainer("la_node_synth_scope", "Scope Node", "Scope for synthesizer",0,laui_ScopeNode,sizeof(laSynthNodeScope),lapost_Node,0,1);
  547. LA_PC_IDN_SCOPE=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine);
  548. laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  549. laAddSubGroup(pc,"scope", "Scope","Synth scope","la_node_synth_scope",0,LA_WIDGET_SCOPE,0,-1,0,laget_InstanceSelf,0,0,0,0,0,LA_UDF_REFER|LA_UDF_IGNORE);
  550. laAddSubGroup(pc,"in1", "In 1","Input Channel 1","la_in_socket",0,0,0,offsetof(laSynthNodeScope,In1),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  551. laAddSubGroup(pc,"in2", "In 2","Input Channel 2","la_in_socket",0,0,0,offsetof(laSynthNodeScope,In2),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  552. p=laAddEnumProperty(pc,"time","Time","Time factor of the scope",0,0,0,5,0,offsetof(laSynthNodeScope,Time),0,0,0,0,0,0,0,0,0,0);
  553. #define _STR(a) #a
  554. #define ADD_TIME_FACTOR(a) laAddEnumItemAs(p,"FAC"_STR(a),_STR(a),"^"_STR(a)" time",a,0);
  555. ADD_TIME_FACTOR(1) ADD_TIME_FACTOR(2) ADD_TIME_FACTOR(3) ADD_TIME_FACTOR(4) ADD_TIME_FACTOR(5)
  556. ADD_TIME_FACTOR(6) ADD_TIME_FACTOR(7) ADD_TIME_FACTOR(8) ADD_TIME_FACTOR(9) ADD_TIME_FACTOR(10)
  557. #undef ADD_TIME_FACTOR
  558. p=laAddEnumProperty(pc,"gain1","Gain 1","Channel 1 Gain",0,0,0,5,0,offsetof(laSynthNodeScope,Gain1),0,0,0,0,0,0,0,0,0,0);
  559. #define ADD_GAIN(a) laAddEnumItemAs(p,"GAIN"_STR(a),_STR(a),"^"_STR(a)" gain",a,0);
  560. #define ADD_GAIN_S(a,s) laAddEnumItemAs(p,"GAIN"_STR(a),s,"^"s" gain",a,0);
  561. ADD_GAIN_S(-1,"¼") ADD_GAIN_S(0,"½") ADD_GAIN(1) ADD_GAIN(2) ADD_GAIN(3) ADD_GAIN(4) ADD_GAIN(5) ADD_GAIN(6)
  562. p=laAddEnumProperty(pc,"gain2","Gain 2","Channel 2 Gain",0,0,0,5,0,offsetof(laSynthNodeScope,Gain2),0,0,0,0,0,0,0,0,0,0);
  563. ADD_GAIN_S(-1,"¼") ADD_GAIN_S(0,"½") ADD_GAIN(1) ADD_GAIN(2) ADD_GAIN(3) ADD_GAIN(4) ADD_GAIN(5) ADD_GAIN(6)
  564. #undef ADD_GAIN
  565. #undef ADD_GAIN_S
  566. laAddFloatProperty(pc,"offset1","Offset 1","Channel 1 offset",0,0,0,10,-10,0.1,0,0,offsetof(laSynthNodeScope,Offset1),0,0,0,0,0,0,0,0,0,0,0);
  567. laAddFloatProperty(pc,"offset2","Offset 2","Channel 2 offset",0,0,0,10,-10,0.1,0,0,offsetof(laSynthNodeScope,Offset2),0,0,0,0,0,0,0,0,0,0,0);
  568. laAddFloatProperty(pc,"bright1","Brightness 1","Channel 1 brightness",0,0,0,1,0,0.1,0,0,offsetof(laSynthNodeScope,Brightness1),0,0,0,0,0,0,0,0,0,0,0);
  569. laAddFloatProperty(pc,"bright2","Brightness 2","Channel 2 brightness",0,0,0,1,0,0.1,0,0,offsetof(laSynthNodeScope,Brightness2),0,0,0,0,0,0,0,0,0,0,0);
  570. pc=laAddPropertyContainer("la_node_synth_output", "Output Node", "Sound output to system",0,laui_OutputNode,sizeof(laSynthNodeOutput),lapost_Node,0,1);
  571. LA_PC_IDN_OUTPUT=pc; laPropContainerExtraFunctions(pc,0,0,0,0,laui_DefaultNodeOperationsPropUiDefine);
  572. laAddSubGroup(pc,"base","Base","Base node","la_base_node",0,0,0,0,0,0,0,0,0,0,0,LA_UDF_LOCAL);
  573. laAddSubGroup(pc,"in", "Input","Input sound","la_in_socket",0,0,0,offsetof(laSynthNodeOutput,In),0,0,0,0,0,0,0,LA_UDF_SINGLE);
  574. LA_IDN_REGISTER("VCO",'f',LA_IDN_FM, LA_PC_IDN_FM, IDN_FM, laSynthNodeFM);
  575. LA_IDN_REGISTER("VCA",'a',LA_IDN_VCA, LA_PC_IDN_VCA, IDN_VCA, laSynthNodeVCA);
  576. LA_IDN_REGISTER("Noise",'~',LA_IDN_NOISE, LA_PC_IDN_NOISE, IDN_Noise, laSynthNodeNoise);
  577. LA_IDN_REGISTER("Scope",'s',LA_IDN_SCOPE, LA_PC_IDN_SCOPE, IDN_Scope, laSynthNodeScope);
  578. LA_IDN_REGISTER("Sound Output",U'🕪',LA_IDN_OUTPUT, LA_PC_IDN_OUTPUT, IDN_Output, laSynthNodeOutput);
  579. LA_NODE_CATEGORY_SYNTHESIZER=laAddNodeCategory("OSC",0,LA_RACK_TYPE_AUDIO);
  580. LA_NODE_CATEGORY_SYSTEM_SOUND=laAddNodeCategory("System",0,LA_RACK_TYPE_AUDIO);
  581. laNodeCategoryAddNodeTypes(LA_NODE_CATEGORY_SYNTHESIZER, &LA_IDN_FM,&LA_IDN_VCA,&LA_IDN_NOISE,&LA_IDN_SCOPE,0);
  582. laNodeCategoryAddNodeTypes(LA_NODE_CATEGORY_SYSTEM_SOUND, &LA_IDN_OUTPUT,0);
  583. }
  584. void laAudioDummy(){
  585. return 0;
  586. }