@@ -120,8 +120,8 @@ float HEIGHT_CANVAS(float x,float y){
f = 0.2*noise( uv ); uv*=5.;
f += 0.6*noise( uv ); uv*=3.;
f += 0.5*noise( uv );
- f = 0.5 + 0.5*f;
- return f;
+ f = 0.55 + 0.55*f;
+ return pow(f,0.5);
}
return 1;