/* * Our Paint: A light weight GPU powered painting program. * Copyright (C) 2022-2023 Wu Yiming * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "ourpaint.h" extern LA MAIN; extern tnsMain* T; extern OurPaint *Our; int main(int argc, char *argv[]){ laGetReadyWith(4,5,0); if(!ourInit()){ laShutoff(0); return -1; } laRefreshUDFRegistries(); laEnsureUserPreferences(); laLoadHyperResources("OURBRUSH"); for(int i=1;iFirstBlock; laSplitBlockHorizon(b,0.7); laCreatePanel(b->B1, "panel_canvas"); laBlock* br=b->B2; laSplitBlockVertical(br,0.6); laCreatePanel(br->B1, "panel_color"); laCreatePanel(br->B1, "panel_tools"); laCreatePanel(br->B1, "panel_brushes"); laCreatePanel(br->B2, "panel_layers"); laStartWindow(w); } our_EnableSplashPanel(); laMainLoop(); }