*/}}

la_widgets_viewers.c 58 KB

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  1. /*
  2. * LaGUI: A graphical application framework.
  3. * Copyright (C) 2022-2023 Wu Yiming
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #include "../la_5.h"
  19. extern LA MAIN;
  20. extern struct _tnsMain *T;
  21. //============================================================= [Draw]
  22. extern tnsFontManager *FM;
  23. void la_SetCanvasOrtho(laCanvasExtra* e,int W, int H){
  24. real x2=(real)W*e->ZoomX/2,y2=(real)H*e->ZoomY/2;
  25. tnsOrtho(e->PanX-x2,e->PanX+x2,e->PanY-y2,e->PanY+y2,-100,100);
  26. tnsVector3d dir={0,0,-1}; tnsSetCameraViewDir(dir);
  27. }
  28. void la_SetCanvasOrthoFixed(laCanvasExtra* e,int W, int H){
  29. real x2=(real)W/LA_RH/2,y2=(real)H/LA_RH/2;
  30. tnsOrtho(-x2,+x2,-y2,+y2,-100,100);
  31. tnsVector3d dir={0,0,-1}; tnsSetCameraViewDir(dir);
  32. }
  33. void la_BeginNVG(NVGcontext* vg,laCanvasExtra* e,int W,int H, int Is2D){
  34. nvgBeginFrame(vg,W,H,1);
  35. if(Is2D){
  36. nvgTranslate(vg,-e->PanX/e->ZoomX+W/2,e->PanY/e->ZoomY+H/2);
  37. nvgScale(vg,1.0f/e->ZoomX,1.0f/e->ZoomY);
  38. }else{
  39. nvgTranslate(vg,W/2,H/2);
  40. nvgScale(vg,1,-1);
  41. }
  42. }
  43. void la_BeginNVGFixed(NVGcontext* vg,laCanvasExtra* e,int W,int H){
  44. nvgBeginFrame(vg,W,H,1); nvgTranslate(vg,W/2,H/2); nvgScale(vg,LA_RH,LA_RH);
  45. }
  46. void la_BeginNVGDynamic(NVGcontext* vg,laCanvasExtra* e,int W,int H, int Is2D, int OverrideFixed){
  47. if(OverrideFixed)la_BeginNVGFixed(vg,e,W,H);
  48. else la_BeginNVG(vg,e,W,H,Is2D);
  49. }
  50. void la_RootObjectDrawFullscreenQuad(tnsOffscreen* DeferredOffScr,tnsCamera* c, real Aspect){
  51. real FOV = c->FOV;
  52. tnsMatrix44d mat;
  53. tnsGetMVMatrix(mat);
  54. real vv[3]={0,0,-1};
  55. real ViewDir[3]={0},vdTR[3]={0},vdBR[3]={0},vdTL[3]={0},vdBL[3]={0};
  56. tnsApplyRotation43d(ViewDir,mat,vv);
  57. real fovv=FOV/2, fovh=fovh=atan(tan(FOV/2)*Aspect);
  58. vv[0]=tan(fovh); vv[1]=tan(fovv); tnsApplyRotation43d(vdTR,mat,vv); // note don't normalize those.
  59. vv[0]=tan(fovh); vv[1]=tan(-fovv);tnsApplyRotation43d(vdBR,mat,vv);
  60. vv[0]=tan(-fovh);vv[1]=tan(-fovv);tnsApplyRotation43d(vdBL,mat,vv);
  61. vv[0]=tan(-fovh);vv[1]=tan(fovv); tnsApplyRotation43d(vdTL,mat,vv);
  62. tnsUseRayShader();
  63. tnsEnableShaderv(T->RayShader);
  64. tnsSetRayShaderUniformTextures(DeferredOffScr);
  65. real uv[12]; tnsMakeQuad3d(uv, LA_COLOR3(vdTL), LA_COLOR3(vdTR), LA_COLOR3(vdBR), LA_COLOR3(vdBL));
  66. real vt[8]; tnsMakeQuad2d(vt, -1,1, 1,1, 1,-1, -1,-1);
  67. tnsTexCoordArray3d(uv,4);
  68. tnsVertexArray2d(vt,4);
  69. tnsPackAs(GL_TRIANGLE_FAN);
  70. glUniform3f(T->RayShader->uViewDir,LA_COLOR3(ViewDir));
  71. glUniform3f(T->RayShader->uViewPos,LA_COLOR3(c->Base.Location));
  72. glUniform1f(T->RayShader->uFOV,FOV);
  73. tnsFlush();
  74. tnsUseImmShader();
  75. }
  76. #define LA_DEPTH_RESOLUTION 1024
  77. void la_3DViewEnsureCamera(laCanvasExtra* e);
  78. void la_RootObjectDraw(laBoxedTheme *bt, tnsObject *root, laUiItem* ui){
  79. laCanvasExtra *e = ui->Extra;
  80. la_3DViewEnsureCamera(e);
  81. tnsCamera *c = e->UsingCamera ? e->UsingCamera : e->ViewingCamera;
  82. int W, H; W = ui->R - ui->L; H = ui->B - ui->U; if (W<=0 || H<=0) return;
  83. tnsFlush();
  84. if (!e->OffScr){
  85. //e->OffScr = tnsCreateDeferredOffscreen(W,H,MAIN.PanelMultisample);
  86. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample ,1, 1);
  87. }else{ tnsEnsureOffscreenStatus(e->OffScr, ui->R - ui->L, ui->B - ui->U); }
  88. if (0){//(e->CurrentScene && e->CurrentScene->ActiveSun){
  89. //if(!e->OffScrShadow) e->OffScrShadow = tnsCreate2DOffscreen(0, LA_DEPTH_RESOLUTION, LA_DEPTH_RESOLUTION, MAIN.PanelMultisample, 1, 0);
  90. //tnsUseNoTexture();
  91. //tnsDrawToOffscreen(e->OffScrShadow, 1, TNS_ATTACHMENT_ARRAY_NONE);
  92. //tnsViewportWithScissor(0,0,LA_DEPTH_RESOLUTION,LA_DEPTH_RESOLUTION);
  93. //glEnable(GL_DEPTH_TEST);
  94. //glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
  95. //tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  96. //tnsEnableShaderv(T->ShadowShader);
  97. //tnsUseShadowShader();
  98. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  99. //
  100. //real p[12];
  101. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  102. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  103. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  104. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  105. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  106. ////tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  107. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  108. //tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  109. //tnsEnableShaderv(T->immShader);
  110. //tnsFlush();
  111. tnsDrawToOffscreen(e->OffScr,1,0);
  112. tnsViewportWithScissor(0, 0, W, H);
  113. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  114. tnsClearAll();
  115. //tnsUseSceneShader();
  116. //tnsEnableShaderv(T->SceneShader);
  117. //tnsApplyShadowCameraView(e->CurrentScene->ActiveSun);
  118. tnsApplyCameraView(W, H, c,0,0);
  119. //
  120. //tnsUseTexture(e->OffScrShadow->pDepth);
  121. //
  122. //tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  123. //tnsMakeQuad3d(p, -100,-100, 25,-100,100, 25,100,100, 25,100,-100, 25);
  124. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  125. //tnsMakeQuad3d(p, -100,-100, 74,-100,100, 74,100,100, 74,100,-100, 74);
  126. //tnsVertexArray3d(p, 4); tnsPackAs(GL_TRIANGLE_FAN);
  127. //tnsUseNoTexture();
  128. //if (e->ShowFloorGrid){
  129. // tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  130. // tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  131. // tnsFlush();
  132. //}
  133. //
  134. //tnsFlush();
  135. }else if(e->OffScrShadow){ tnsDelete2DOffscreen(e->OffScrShadow); }
  136. //{
  137. // tnsDrawToOffscreen(e->OffScr, 1, 0);
  138. // //tnsUseShader(T->TEST_MatcapShader);
  139. // tnsEnableShaderv(T->TEST_MatcapShader);
  140. // tnsViewportWithScissor(0, 0, W, H);
  141. // tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL));
  142. // tnsClearAll();
  143. //}
  144. tnsDrawToOffscreen(e->OffScr,3,TNS_ATTACHMENT_ARRAY_0_1_2);
  145. //tnsDrawToOffscreen(e->DeferredOffScr,3,TNS_ATTACHMENT_ARRAY_0_1_2);
  146. tnsViewportWithScissor(0, 0, W, H); glDepthMask(GL_TRUE);
  147. tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll(); float gpos_clear[]={-1e20, -1e20, -1e20, 0};
  148. glClearBufferfv(GL_COLOR, 2, gpos_clear);
  149. la3DObjectDrawExtra de={0};
  150. de.MeshEditType=e->SelectMode; de.DisplayMode=e->AsPlayer?LA_CANVAS_DISPLAY_MATERIAL:e->DisplayMode;
  151. de.W=W; de.H=H; de.PointScale=1.0f/LA_RH;
  152. tnsRootObject* ro=root;
  153. NVGcontext* vg=MAIN.CurrentWindow->nvg;
  154. tnsMatrix44d mview,mproj;
  155. if(ro && ro->Is2D){ la_SetCanvasOrtho(e,W,H); de.PointScale=e->ZoomX; }
  156. else{ tnsApplyCameraView(W, H, c, mview,mproj); tnsMultiply44d(de.mViewProj,mproj,mview); de.Is3D=1; }
  157. tnsPushMatrix(); tnsPopMatrix(); //those are necessary when ui is the first in list;
  158. if(root){
  159. tnsPushMatrix();
  160. if(!e->AsPlayer){
  161. tnsSetObjectTreeEvaluationArgs(root,root->Active,1,1,W,H);
  162. tnsEvaluateObjectTree(root,0,0);
  163. }
  164. for(int i=0;i<2;i++){
  165. int Do2DInstance=(i==1)?TNS_EVAL_LAYER_SHOW_2D:0;
  166. int Is2D=(i==1)?1:ro->Is2D;
  167. if (Do2DInstance){
  168. la_SetCanvasOrthoFixed(e,W,H); de.PointScale=1.0f/LA_RH; de.Is3D=0;
  169. tnsResetViewMatrix(); tnsShaderApplyView(T->BindedShader,tnsGetViewMatrix());
  170. }
  171. la_BeginNVGDynamic(vg,e,W,H,Is2D,Do2DInstance);
  172. tnsDrawObjectTree(root,TNS_EVAL_LAYER_BACKDROP|Do2DInstance,&de,e->AsPlayer);
  173. nvgEndFrame(vg); tnsRestoreFromNanoVG();
  174. la_BeginNVGDynamic(vg,e,W,H,Is2D,Do2DInstance);
  175. glEnable(GL_DEPTH_TEST); glDisable(GL_BLEND);
  176. tnsUseShader(T->immShader); tnsEnableShaderv(T->immShader); tnsUseNoTexture();
  177. tnsUnbindTexture(); tnsUniformUseTexture(T->immShader,0,0); tnsUseMultiplyColor(0);
  178. tnsDrawObjectTree(root,TNS_EVAL_LAYER_SOLID|Do2DInstance,&de,e->AsPlayer);
  179. glLineWidth(7); tnsUniformUseOffset(T->immShader,-100);
  180. glDepthMask(GL_FALSE); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
  181. tnsDrawObjectTree(root,TNS_EVAL_LAYER_OUTLINE|Do2DInstance,0,e->AsPlayer);
  182. glDepthMask(GL_TRUE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
  183. glLineWidth(1); tnsUniformUseOffset(T->immShader,0);
  184. tnsEvaluateData* ed=e->AsPlayer?(&root->EvaluatedPlay):(&root->Evaluated);
  185. if(!ed->Has2D){ break; }
  186. nvgEndFrame(vg); tnsRestoreFromNanoVG();
  187. }
  188. tnsPopMatrix();
  189. }
  190. if(!(ro && ro->Is2D)){ de.Is3D=1; tnsVector3d dir={0,0,0}; tnsSetCameraViewDir(dir); }
  191. if (e->ShowFloorGrid){
  192. tnsUseNoTexture();
  193. real* color=laThemeColor(bt,LA_BT_BORDER); tnsColor4d(LA_COLOR3(color),0.4);
  194. tnsDrawFloor(e->ViewingCamera->Base.GLocation, e->ViewingCamera->ZMax, e->ShowAxis);
  195. tnsFlush();
  196. }
  197. if(e->SelectThrough){ glClear(GL_DEPTH_BUFFER_BIT); }
  198. tnsDrawObjectTree(root,TNS_EVAL_LAYER_OVERLAY,&de,e->AsPlayer);
  199. if(root && (!e->AsPlayer)){
  200. glDisable(GL_DEPTH_TEST);
  201. glPointSize(8); tnsDrawCursor(root);
  202. tnsDrawObjectOrigins(root,root->Active,0); tnsFlush();
  203. glPointSize(1); glEnable(GL_DEPTH_TEST);
  204. }
  205. //laInvoke(0,"M_select",e,&ui->ExtraPP,0,0);
  206. //glColorMask(GL_FALSE, GL_FALSE,GL_FALSE,GL_FALSE);
  207. //tnsEvaluateObjectTree(e->CurrentScene, 0,0);
  208. tnsFlush();
  209. //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  210. glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND);
  211. nvgEndFrame(vg); tnsRestoreFromNanoVG();
  212. //tnsDrawToOffscreen(e->OffScr, 1,0);
  213. //tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); tnsClearAll();
  214. //la_RootObjectDrawFullscreenQuad(e->DeferredOffScr, c, (real)W/(real)H);
  215. }
  216. void la_RootObjectDrawOverlay(laUiItem *ui, int h){
  217. laCanvasExtra *e = ui->Extra;
  218. laBoxedTheme *bt = (*ui->Type->Theme);
  219. tnsUseHalftone(MAIN.ViewportHalftoneFactor);
  220. tnsUniformHalftoneSize(T->immShader,MAIN.ViewportHalftoneSize);
  221. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  222. tnsUseHalftone(0);
  223. //if(e->OffScrShadow){
  224. //tnsDraw2DTextureDirectly(e->OffScrShadow->pDepth, ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  225. //}
  226. tnsUseNoTexture();
  227. if (e->DrawCursor){
  228. if(e->DrawCursor==LA_CANVAS_CURSOR_ARROW){
  229. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  230. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->TargetX, e->TargetY);
  231. tnsPackAs(GL_LINES);
  232. }else{
  233. if(e->DrawCursor==LA_CANVAS_CURSOR_BOX){
  234. tnsColor4dv(laAccentColor(LA_BT_NORMAL));
  235. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  236. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  237. tnsPackAs(GL_TRIANGLE_FAN);
  238. tnsColor4dv(laAccentColor(LA_BT_TEXT));
  239. tnsVertex2d(e->ClickedX, e->ClickedY); tnsVertex2d(e->ClickedX, e->OnY);
  240. tnsVertex2d(e->OnX, e->OnY); tnsVertex2d(e->OnX, e->ClickedY);
  241. tnsPackAs(GL_LINE_LOOP);
  242. }
  243. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  244. int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
  245. int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
  246. if(drawx){ tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B); }
  247. if(drawy){ tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY); }
  248. tnsPackAs(GL_LINES);
  249. }
  250. }
  251. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  252. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  253. tnsVertex2d(ui->L, ui->U);
  254. tnsVertex2d(ui->R, ui->U);
  255. tnsVertex2d(ui->R, ui->B);
  256. tnsVertex2d(ui->L, ui->B);
  257. tnsPackAs(GL_LINE_LOOP);
  258. }
  259. tnsFlush();
  260. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  261. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  262. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  263. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  264. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  265. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  266. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  267. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  268. }
  269. void la_CanvasDrawTexture(laBoxedTheme *bt, tnsTexture *t, laUiItem* ui){
  270. laCanvasExtra* e=ui->Extra;
  271. int W, H; W = ui->R - ui->L; H = ui->B - ui->U;
  272. if (W<=0 || H<=0) return;
  273. tnsFlush();
  274. if (!e->OffScr || e->OffScr->pColor[0]->Height != ui->B - ui->U || e->OffScr->pColor[0]->Width != ui->R - ui->L){
  275. if (e->OffScr) tnsDelete2DOffscreen(e->OffScr);
  276. e->OffScr = tnsCreate2DOffscreen(GL_RGBA, W, H, MAIN.PanelMultisample, 1, 0);
  277. }
  278. tnsDrawToOffscreen(e->OffScr, 1, 0);
  279. tnsViewportWithScissor(0, 0, W, H);
  280. tnsResetViewMatrix();tnsResetModelMatrix();tnsResetProjectionMatrix();
  281. la_SetCanvasOrtho(e,W,H);
  282. //glClearColor(0.3,0.3,0.3, 1);
  283. if (e->ClearBackground){ tnsClearColorv(laThemeColor(bt,LA_BT_NORMAL)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }
  284. // above is basic routine setup
  285. real V[8] = {0};
  286. real UV[8] = {0};
  287. if (t){
  288. real w2=t->Width/2, h2=t->Height/2;
  289. tnsDraw2DTextureDirectly(t, -w2, h2, t->Width, -t->Height);
  290. tnsFlush();
  291. if (e->ImageDrawBorder){
  292. tnsUseNoTexture();
  293. tnsMakeQuad2d(V, -w2, -h2, -w2, h2, w2, h2, w2, -h2);
  294. tnsVertexArray2d(V, 4);
  295. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  296. tnsVertexArray2d(V, 4);
  297. tnsPackAs(GL_LINE_LOOP);
  298. tnsFlush();
  299. }
  300. }
  301. }
  302. real la_CanvasDrawGetDisplayStep(real Max, real Min, int AreaSize){
  303. real r;
  304. real Step = 1.0;
  305. real DispW;
  306. real Div[3] = {2.0, 2.5, 2.0};
  307. int Times = 302;
  308. while (1){
  309. Times++;
  310. r = tnsGetRatiod(0, Max - Min, Step);
  311. DispW = tnsLinearItp(0, AreaSize, r);
  312. if (DispW > 100){
  313. Step /= Div[Times % 3];
  314. }elif (DispW < 40){
  315. Step *= Div[Times % 3];
  316. }else break;
  317. }
  318. return Step;
  319. }
  320. void la_CanvasDrawGridW(real Ratio, int RealW, real Min, real Max, real U, real B){
  321. real t;
  322. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  323. t = (real)((int)(Min / Step)) * Step;
  324. for (t; t <= Max; t += Step){
  325. tnsVertex2d(t, U);
  326. tnsVertex2d(t, B);
  327. tnsPackAs(GL_LINES);
  328. }
  329. }
  330. void la_CanvasDrawGridH(real Ratio, int RealH, real Min, real Max, real L, real R){
  331. real t;
  332. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  333. t = (real)((int)(Min / Step)) * Step;
  334. for (t; t <= Max; t += Step){
  335. tnsVertex2d(L, t);
  336. tnsVertex2d(R, t);
  337. tnsPackAs(GL_LINES);
  338. }
  339. }
  340. void la_CanvasDrawRulerW(real Ratio, laBoxedTheme *bt, int RealW, real Min, real Max, int B){
  341. char buf[20] = {0};
  342. real t, IL;
  343. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealW);
  344. int U = B - LA_RH;
  345. tnsUseNoTexture();
  346. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  347. tnsVertex2d(0, U);
  348. tnsVertex2d(RealW, U);
  349. tnsVertex2d(RealW, B);
  350. tnsVertex2d(0, B);
  351. tnsPackAs(GL_TRIANGLE_FAN);
  352. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  353. tnsVertex2d(0, U + 0.5);
  354. tnsVertex2d(RealW, U + 0.5);
  355. tnsPackAs(GL_LINES);
  356. t = (real)((int)(Min / Step)) * Step;
  357. for (t; t <= Max; t += Step){
  358. IL = tnsGetRatiod(Min, Max, t) * (RealW);
  359. sprintf(buf, "%.0f", t);
  360. tnsDrawStringAuto(buf, bt->Active, IL, IL + 100, U, 0);
  361. }
  362. }
  363. void la_CanvasDrawRulerRWithBkg(real Ratio, laBoxedTheme *bt, int RealH, real Min, real Max, int R){
  364. real t, OrigT;
  365. char buf[50][20] = {0};
  366. real IL[50];
  367. int i = 0;
  368. int W = 0, MaxW = 0;
  369. int RH = LA_RH, hH = RH / 2;
  370. int L;
  371. real Step = la_CanvasDrawGetDisplayStep(Max, Min, RealH);
  372. int IS = Step > 1 ? 0 : (Step > 0.09 ? 1 : 2);
  373. t = OrigT = (real)((int)(Min / Step)) * Step;
  374. for (t; t <= Max; t += Step, i++){
  375. sprintf(buf[i], "%.*f", IS, t);
  376. W = tnsStringGetWidth(buf[i], 0, 0);
  377. if (W > MaxW) MaxW = W;
  378. }
  379. L = R - MaxW - 4;
  380. tnsUseNoTexture();
  381. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  382. IL[i] = tnsGetRatiod(Max, Min, t) * (RealH);
  383. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  384. tnsVertex2d(R, IL[i] - hH);
  385. tnsVertex2d(R, IL[i] + hH);
  386. tnsVertex2d(L, IL[i] + hH);
  387. tnsVertex2d(L, IL[i] - hH);
  388. tnsPackAs(GL_TRIANGLE_FAN);
  389. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT_ACTIVE));
  390. tnsVertex2d(R, IL[i] - hH);
  391. tnsVertex2d(R, IL[i] + hH);
  392. tnsVertex2d(L, IL[i] + hH);
  393. tnsVertex2d(L, IL[i] - hH);
  394. tnsPackAs(GL_LINE_LOOP);
  395. }
  396. for (t = OrigT, i = 0; t <= Max; t += Step, i++){
  397. tnsDrawStringAuto(buf[i], bt->Active, L + 2, R, IL[i] - hH, 0);
  398. }
  399. }
  400. void la_CanvasDraw(laUiItem *ui, int h){
  401. laBoxedTheme *bt = (*ui->Type->Theme);
  402. if (ui->CanvasTemplate && ui->CanvasTemplate->Draw) ui->CanvasTemplate->Draw(bt, ui->PP.EndInstance, ui);
  403. }
  404. void la_CanvasDefaultOverlay(laUiItem* ui, int h){
  405. laCanvasExtra *e = ui->Extra;
  406. laBoxedTheme *bt = (*ui->Type->Theme);
  407. tnsUseNoTexture();
  408. if(MAIN.CurrentWindow->MaximizedUi!=ui){
  409. tnsColor4dv(laThemeColor(bt,LA_BT_BORDER));
  410. tnsVertex2d(ui->L, ui->U); tnsVertex2d(ui->R, ui->U);
  411. tnsVertex2d(ui->R, ui->B); tnsVertex2d(ui->L, ui->B);
  412. tnsPackAs(GL_LINE_LOOP);
  413. }
  414. if (e->DrawCursor){
  415. tnsColor4dv(laThemeColor(bt,LA_BT_TEXT));
  416. int drawx=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_X);
  417. int drawy=(e->DrawCursor==LA_CANVAS_CURSOR_CROSS)||(e->DrawCursor==LA_CANVAS_CURSOR_Y);
  418. if(drawx) tnsVertex2d(e->OnX, ui->U); tnsVertex2d(e->OnX, ui->B);
  419. if(drawy) tnsVertex2d(ui->L, e->OnY); tnsVertex2d(ui->R, e->OnY);
  420. tnsPackAs(GL_LINES);
  421. tnsFlush();
  422. }
  423. char* MaxIco=(MAIN.CurrentWindow->MaximizedUi!=ui)?"🡹":"🡻";
  424. tnsVector4d color; tnsVectorCopy4d(laThemeColor(bt,LA_BT_TEXT),color);
  425. color[3]=ui->State==LA_UI_NORMAL?0.0:(ui->State==LA_UI_ACTIVE?0.5:1.0);
  426. int startx=(ui->R+ui->L)/2-LA_RH2*2;
  427. tnsDrawStringAuto("☰",color,startx, startx+LA_RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  428. tnsDrawStringAuto(MaxIco,color,startx+LA_RH, startx+LA_2RH, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  429. if(ui->Expand>=0 && ui!=MAIN.CurrentWindow->MaximizedUi)
  430. tnsDrawStringAuto("◿",laThemeColor(bt,LA_BT_BORDER),ui->R-LA_RH, ui->R, ui->B-bt->BM-LA_RH, LA_TEXT_ALIGN_CENTER);
  431. tnsFlush();
  432. }
  433. void la_CanvasDrawOverlay(laUiItem *ui, int h){
  434. laCanvasExtra *e = ui->Extra;
  435. laBoxedTheme *bt = (*ui->Type->Theme);
  436. tnsDraw2DTextureDirectly(e->OffScr->pColor[0], ui->L, ui->U, ui->R - ui->L, ui->B - ui->U);
  437. la_CanvasDefaultOverlay(ui, h);
  438. }
  439. int la_AnimateUiListRecursive(laUiList *uil);
  440. void laDefault3DViewOverlay(laUiItem *ui){
  441. laUiList *uil, *gu,*muil,*gu2;
  442. laColumn *c, *cl, *cr, *gc, *gcl, *gcr, *mc,*gc2;
  443. laPropPack *e = &ui->ExtraPP;
  444. laUiItem *b, *g, *b1, *b2,*g2;
  445. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  446. c = laFirstColumn(uil);
  447. laSplitColumn(uil, c, 0.8); cl = laLeftColumn(c, 0); cr = laRightColumn(c, 0);
  448. b=laBeginRow(uil,c,0,0);
  449. laUiItem* activeui=laShowInvisibleItem(uil,c,&ui->PP,"active");
  450. muil=laMakeMenuPage(uil,c,"👁"); mc=laFirstColumn(muil);{
  451. laSplitColumn(muil, mc, 0.3); gcl = laLeftColumn(mc, 0); gcr = laRightColumn(mc, 0);
  452. laShowLabel(muil,gcl,"Floor:",0,0); laShowLabel(muil,gcr,"Axis:",0,0);
  453. laShowItem(muil,gcl,&ui->ExtraPP,"show_floor_grid")->Flags|=LA_UI_FLAGS_ICON|LA_UI_FLAGS_CYCLE;
  454. laShowItem(muil,gcr,&ui->ExtraPP,"show_axis")->Flags|=LA_UI_FLAGS_TRANSPOSE|LA_UI_FLAGS_ICON;
  455. }
  456. muil=laMakeMenuPage(uil,c,"Transform"); mc=laFirstColumn(muil);{
  457. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_grab");
  458. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_scale");
  459. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_rotate");
  460. laShowSeparator(muil,mc);
  461. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_clear_transformations");
  462. }
  463. muil=laMakeMenuPage(uil,c,"Object"); mc=laFirstColumn(muil);{
  464. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_add");
  465. laShowSeparator(muil,mc);
  466. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_make_parent");
  467. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_unparent");
  468. laShowSeparator(muil,mc);
  469. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_duplicate");
  470. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_combine");
  471. laShowSeparator(muil,mc);
  472. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_delete");
  473. }
  474. b1=laOnConditionThat(uil,c,laPropExpression(&activeui->PP,0));{
  475. b2=laOnConditionThat(uil,c,laEqual(laPropExpression(&activeui->PP,"type"),laIntExpression(TNS_OBJECT_MESH)));{
  476. muil=laMakeMenuPage(uil,c,"Mesh"); mc=laFirstColumn(muil);{
  477. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_extrude");
  478. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_make");
  479. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_knife");
  480. laShowItemFull(muil,mc,&ui->ExtraPP,"_this_M_knife",0,"mode=loop_cut;text=Loop Cut",0,0);
  481. laShowSeparator(muil,mc);
  482. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_duplicate");
  483. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_merge");
  484. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_separate");
  485. laShowSeparator(muil,mc);
  486. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_subdiv");
  487. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_recalculate_normals");
  488. laShowSeparator(muil,mc);
  489. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_delete");
  490. }
  491. laShowSeparator(uil,c);
  492. laShowItem(uil,c,&ui->ExtraPP,"select_mode")->Flags|=LA_UI_FLAGS_EXPAND;
  493. laShowItem(uil,c,&ui->ExtraPP,"select_through");
  494. }laEndCondition(uil,b2);
  495. b2=laOnConditionThat(uil,c,laEqual(laPropExpression(&activeui->PP,"type"),laIntExpression(TNS_OBJECT_SHAPE)));{
  496. muil=laMakeMenuPage(uil,c,"Shape"); mc=laFirstColumn(muil);{
  497. laShowItem(muil,mc,&ui->ExtraPP,"_this_M_set_point_handle");
  498. laUiItem* b3=laBeginRow(muil,mc,0,0);
  499. laShowItemFull(muil,mc,&ui->ExtraPP,"_this_M_set_shape_closed",0,"text=Open;mode=OPEN",0,0);
  500. laShowItemFull(muil,mc,&ui->ExtraPP,"_this_M_set_shape_closed",0,"text=Close Shape;mode=CLOSE",0,0);
  501. laEndRow(muil,b3);
  502. }
  503. }laEndCondition(uil,b2);
  504. }laEndCondition(uil,b1);
  505. laShowSeparator(uil,c)->Expand=1;
  506. laShowItem(uil,c,&ui->ExtraPP,"display_mode")->Flags|=LA_UI_FLAGS_EXPAND;
  507. laShowItem(uil,c,&ui->ExtraPP,"delta_mode")->Flags|=LA_UI_FLAGS_CYCLE|LA_UI_FLAGS_HIGHLIGHT;
  508. laShowItem(uil,c,&ui->ExtraPP,"show_details")->Flags|=LA_UI_FLAGS_ICON;
  509. laEndRow(uil,b);
  510. b=laOnConditionThat(uil,c,laPropExpression(&ui->ExtraPP,"show_details"));{
  511. laShowColumnAdjuster(uil,c);
  512. g2 = laMakeEmptyGroup(uil, cr, "Info", 0);{
  513. gu2 = g2->Page; gc2 = laFirstColumn(gu2); gu2->HeightCoeff=-1; g2->Flags|=LA_UI_FLAGS_NO_DECAL;
  514. g = laMakeGroup(gu2, gc2, "Scene Info", 0);{ gu = g->Page; gc = laFirstColumn(gu);
  515. laShowLabel(gu, gcl, "Name:", 0, 0);
  516. laShowItem(gu, gc, &ui->PP, "name");
  517. }
  518. g = laMakeGroup(gu2, gc2, "Object", 0);{ gu = g->Page; gc = laFirstColumn(gu);
  519. b1=laOnConditionThat(gu,gc,laPropExpression(&ui->PP,"active"));{
  520. laShowLabel(gu, gc, "Name:", 0, 0);
  521. laShowItem(gu, gc, &ui->PP, "active.name");
  522. b=laOnConditionThat(gu,gc,laPropExpression(&ui->ExtraPP, "delta_mode"));{
  523. laShowLabel(gu, gc, "DLoc:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.dlocation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  524. laShowSeparator(gu,gc);
  525. laShowLabel(gu, gc, "DRot:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.drotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  526. laShowSeparator(gu,gc);
  527. laShowLabel(gu, gc, "DSca:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.dscale")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  528. }laElse(gu,b);{
  529. laShowLabel(gu, gc, "Loc:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.location")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  530. laShowSeparator(gu,gc);
  531. laShowLabel(gu, gc, "Rot:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.rotation")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  532. laShowSeparator(gu,gc);
  533. laShowLabel(gu, gc, "Sca:", 0, 0);laShowItem(gu, gc, &ui->PP, "active.scale")->Flags|=LA_UI_FLAGS_TRANSPOSE;
  534. }laEndCondition(gu,b);
  535. }laElse(gu,b1);{
  536. laShowLabel(gu, gc, "No active object.", 0, 0);
  537. }laEndCondition(gu,b1);
  538. }
  539. }
  540. }laEndCondition(uil,b);
  541. }
  542. void la_3DViewEnsureCamera(laCanvasExtra* e){
  543. if(e->ViewingCamera) return;
  544. tnsVector3d pos={-3, -4, 1.5};
  545. tnsCamera* c= tnsCreateCamera(0, "VIEWING_CAMERA", rad(50), LA_COLOR3(pos), rad(70), 0, rad(-40), 25);
  546. memAssignRef(e,&e->ViewingCamera,c);
  547. tnsVector3d target={0,0,0}; tnsVector3d up={0,0,1};
  548. tnsLookAt(e->ViewingCamera, target, up);
  549. e->ViewingCamera->FocusDistance=tnsDist3dv(pos,target);
  550. }
  551. void la_3DViewInit(laUiItem *ui){
  552. laCanvasExtra *e = ui->Extra;
  553. if (e){ return; }
  554. else{ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  555. la_CanvasInit(ui);
  556. e->ParentUi = ui;
  557. la_3DViewEnsureCamera(e);
  558. e->ShowAxis[0] = 1; e->ShowAxis[1] = 1;
  559. e->ShowFloorGrid = 1;
  560. e->HeightCoeff = 10;
  561. e->ZoomX=1.0f/LA_RH; e->ZoomY=1.0f/LA_RH;
  562. laRecordDifferences(0,"tns.world");
  563. laPushDifferences("Created camera for 3D view widget,",0);
  564. }
  565. void la_3DViewDestroy(laUiItem *ui){
  566. laCanvasExtra *e = ui->Extra;
  567. tnsDelete2DOffscreen(e->OffScr);
  568. tnsDelete2DOffscreen(e->OffScrShadow);
  569. if(e->ViewingCamera) tnsDestroyObject(e->ViewingCamera);
  570. memFree(e);
  571. }
  572. void laDefault2DViewOverlayRight(laUiItem *ui){
  573. laUiList *uil, *gu;
  574. laColumn *c, *cr, *crl, *crr, *gc, *gcl, *gcr, *cl;
  575. laPropPack *e = &ui->ExtraPP;
  576. laUiItem *b, *b1, *b2, *g;
  577. if (!(uil = ui->Subs.pFirst)) uil = laAddTabPage(ui, "New Group");
  578. uil->HeightCoeff=-1;
  579. c = laFirstColumn(uil);
  580. laSplitColumn(uil, c, 0.7);
  581. cl = laLeftColumn(c, 0);
  582. cr = laRightColumn(c, 0);
  583. laShowColumnAdjuster(uil, c);
  584. b=laBeginRow(uil,cl,0,0);
  585. laShowLabel(uil, cl, "Line Width:", 0, 0);
  586. laShowItem(uil, cl, e, "adaptive_line_width")->Flags|=LA_UI_FLAGS_PLAIN;
  587. laEndRow(uil,b);
  588. b=laBeginRow(uil,cl,0,0);
  589. laShowItem(uil, cl, &ui->PP, "size")->Flags|=LA_UI_FLAGS_PLAIN|LA_UI_FLAGS_TRANSPOSE|LA_TEXT_ALIGN_LEFT;
  590. laEndRow(uil,b);
  591. laShowItem(uil, cl, &ui->PP, "internal_type")->Flags|=LA_UI_FLAGS_PLAIN;
  592. g = laMakeFoldableGroup(uil, cr, "Display", 0, 1, 0);{
  593. gu = g->Page;
  594. gc = laFirstColumn(gu);
  595. laSplitColumn(gu, gc, 0.35);
  596. gcl = laLeftColumn(gc, 0);
  597. gcr = laRightColumn(gc, 0);
  598. // needs another mode for access the ExtraPP.
  599. // laShowItem(gu, gc, &ui->ExtraPP, "maximize");
  600. laShowLabel(gu, gcl, "Transparency:", 0, 0);
  601. laShowItem(gu, gcr, e, "draw_image_alpha");
  602. laShowLabel(gu, gcl, "Border:", 0, 0);
  603. laShowItemFull(gu, gcr, e, "draw_image_border", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  604. laShowLabel(gu, gcl, "Line Width:", 0, 0);
  605. laShowItemFull(gu, gcr, e, "adaptive_line_width", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  606. laShowLabel(gu, gcl, "Cursor:", 0, 0);
  607. laShowItemFull(gu, gcr, e, "draw_cursor", LA_WIDGET_ENUM_CYCLE, 0, 0, 0);
  608. }laEndFoldableGroup(uil,g);
  609. }
  610. void la_CanvasUiInit(laUiItem* ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Init) ct->Init(ui); }
  611. void la_CanvasUiDestroy(laUiItem *ui){ laCanvasTemplate* ct=ui->CanvasTemplate; if(ct->Destroy) ct->Destroy(ui); }
  612. void la_CanvasInit(laUiItem *ui){
  613. laCanvasExtra *e = ui->Extra;
  614. if (!e){ e = memAcquireHyper(sizeof(laCanvasExtra)); ui->Extra = e; }
  615. e->ParentUi = ui;
  616. e->HeightCoeff = 10;
  617. e->ZoomX = 1; e->ZoomY = 1;
  618. e->ImageDrawAlpha = 1;
  619. e->ImageDrawBorder = 1;
  620. e->AdaptiveLineWidth = 1;
  621. e->ClearBackground = 1;
  622. laFirstColumn(laAddTabPage(ui, "New Group"));
  623. }
  624. void la_CanvasDestroy(laUiItem *ui){
  625. laCanvasExtra *e = ui->Extra;
  626. tnsDelete2DOffscreen(e->OffScr);
  627. memFree(e);
  628. }
  629. //============================================================= [Operators]
  630. int OPINV_3DOr2DViewUiItem(laOperator *a, laEvent *e){
  631. laUiItem *ui = a->Instance;
  632. a->CustomData = ui->Extra;
  633. return LA_RUNNING;
  634. }
  635. int OPEXT_3DOr2DViewUiItem(laOperator *a, int ExitCode){
  636. return 0;
  637. }
  638. int la_CanvasDetectButtons(laUiItem* ui, laBoxedTheme* bt, int x,int y, int total_buttons, int* very_close){
  639. int midx=(ui->R+ui->L)/2-LA_RH2*(total_buttons-1), midy=ui->B-LA_RH2-bt->BM;
  640. if(y>ui->B-LA_2RH-bt->BM || y<ui->U+LA_2RH+bt->TM || x<ui->L+LA_2RH+bt->TM || x>ui->R-LA_2RH-bt->RM)
  641. { if(very_close)*very_close=1; }else return 0;
  642. if(y<ui->B-LA_RH-bt->BM)return 0;
  643. for(int i=0;i<total_buttons;i++){ if(x>=midx-LA_RH2 && x<midx+LA_RH2) return i+1; midx+=LA_RH;}
  644. return 0;
  645. }
  646. int OPMOD_Canvas(laOperator *a, laEvent *e){
  647. laUiItem *ui = a->Instance;
  648. laBoxedTheme *bt = (*ui->Type->Theme);
  649. laCanvasExtra *ex = a->CustomData;
  650. laUiList *subu;
  651. laUiItem *subui = 0;
  652. laListHandle Locals = {0};
  653. int px = e->x, py = e->y;
  654. if (!laIsInUiItem(ui, e->x, e->y) && !ex->Dragging){
  655. ex->OnX = INT_MAX; ex->OnY = INT_MAX; if(ui->State!=LA_UI_NORMAL){ ui->State=LA_UI_NORMAL; laRedrawCurrentPanel(); }
  656. return LA_FINISHED_PASS;
  657. }
  658. //int x=e->x,y=e->y; laPanel*p=MAIN.CurrentPanel,*dp;
  659. //laLocalToWindow(0, p, &x, &y); if(!p) p=MAIN.CurrentWindow->MaximizedUiPanel;
  660. //if(dp = laDetectPanel(x,y) && dp!=p){ return LA_RUNNING_PASS; }
  661. if(e->Type&LA_MOUSE_EVENT){
  662. if(e->Type == LA_L_MOUSE_DOWN && ui->Expand>=0 && e->x>ui->R-bt->RM-LA_RH && e->y>ui->B-bt->BM-LA_RH){
  663. ex->Dragging=1; ex->ClickedX=e->x; ex->ClickedY=e->y; ex->TargetIndexVali=ui->Expand;
  664. return LA_RUNNING;
  665. }
  666. if(ex->Dragging==1){
  667. if(e->Type==LA_MOUSEMOVE){ ui->Expand=ex->TargetIndexVali+((real)e->y-ex->ClickedY+0.5)/LA_RH;
  668. if(ex->HeightCoeff<1) ex->HeightCoeff=1; laRecalcCurrentPanel(); }
  669. elif(e->Type==LA_L_MOUSE_UP){ ex->Dragging=0; }
  670. elif(e->Type==LA_R_MOUSE_DOWN){ ex->Dragging=0; ui->Expand=ex->TargetIndexVali; laRecalcCurrentPanel(); }
  671. return LA_RUNNING;
  672. }
  673. int VeryClose=0; int btn=la_CanvasDetectButtons(ui, bt, e->x, e->y, 2, &VeryClose);
  674. if(e->Type==LA_L_MOUSE_DOWN){
  675. if(btn==2){ if(MAIN.CurrentWindow->MaximizedUi==ui) laRestoreCanvasUI(); else laMaximizeCanvasUI(ui,MAIN.CurrentPanel); return LA_RUNNING; }
  676. if(btn==1){
  677. if(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)ui->Flags&=~LA_UI_FLAGS_NO_OVERLAY; else ui->Flags|=LA_UI_FLAGS_NO_OVERLAY;
  678. laRedrawCurrentPanel(); return LA_RUNNING;
  679. }
  680. }
  681. int state=VeryClose?(btn?LA_UI_EDITING:LA_UI_ACTIVE):LA_UI_NORMAL;
  682. if(state!=ui->State){ ui->State=state; laRedrawCurrentPanel(); }
  683. }
  684. if(!(ui->Flags&LA_UI_FLAGS_NO_OVERLAY)){
  685. for (subu = ui->Subs.pFirst; subu; subu = subu->Item.pNext){
  686. if (subui = la_DetectUiItemRecursive(subu, px, py, ui->B, &Locals, 0)){
  687. if (subui && !a->Child && subui->Type->OperatorType){
  688. laUiList *luil = ((laUiListDrawItem *)Locals.pFirst)->Target;
  689. laSetOperatorLocalizer(a->ToPanel);
  690. if(subui && !a->Child && subui->Type->OperatorType && !la_UiOperatorExists(subui)){
  691. if (laInvokeUiP(a, subui->Type->OperatorType, e, subui, &Locals, 0) >= 0); laRetriggerOperators();
  692. }
  693. lstClearPointer(&Locals);
  694. return LA_RUNNING_PASS;
  695. }
  696. }
  697. lstClearPointer(&Locals);
  698. if(e->Type&LA_KEY_MOUSE_SCROLL){
  699. laUiItem *pui = 0; laListHandle levels={0}; int dir=(e->Type&LA_STATE_DOWN)?1:-1;
  700. laUiList *duil = la_DetectUiListRecursiveDeep(subu, e->x, e->y, 10000, &pui, 0, 0, 0, 0, &levels);
  701. laUiListRecord* lip=levels.pLast; laUiList* uuil=lip->uil; laUiItem* upui=lip->Item.pPrev?((laUiListRecord*)lip->Item.pPrev)->pui:0; int ran=0;
  702. while (lip && upui){
  703. if((ran=laPanUiListAuto(uuil, 0, dir*MAIN.ScrollingSpeed*LA_RH,
  704. uuil->L, upui->R-(uuil->ScrollerShownV?(LA_SCROLL_W+bt->RM):0),
  705. uuil->U, upui->B-(*upui->Type->Theme)->BM-(uuil->ScrollerShownH?(LA_SCROLL_W+bt->BM):0)))) break;
  706. lip=lip->Item.pPrev; uuil=lip->uil; upui=lip->Item.pPrev?((laUiListRecord*)lip->Item.pPrev)->pui:0;
  707. }
  708. if(ran)laRedrawCurrentPanel();
  709. if(ran){return LA_RUNNING;}
  710. }
  711. }
  712. }
  713. if (ex->DrawCursor){
  714. ex->OnX = e->x;
  715. ex->OnY = e->y;
  716. laRedrawCurrentPanel();
  717. }
  718. if(ui->CanvasTemplate->ExtraModal){ if(!(ui->CanvasTemplate->ExtraModal(a,e)&LA_PASS_ON)) return LA_RUNNING; }
  719. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->CanvasTemplate->KeyMapper, e)) return LA_RUNNING;
  720. if (laKeyMapExecuteEventEx(a, &ui->ExtraPP, &ui->Type->KeyMapper, e)) return LA_RUNNING;
  721. return LA_RUNNING_PASS;
  722. }
  723. int OPCHK_Is2DViewExtra(laPropPack *This, laStringSplitor *ss){
  724. return 1;
  725. //if (This && (This->LastPs->p->SubProp == _LA_PROP_2D_EXTRA)) return 1;
  726. return 0;
  727. }
  728. int OPINV_CanvasZoom(laOperator *a, laEvent *e){
  729. laCanvasExtra *ex = a->This->EndInstance;
  730. if (strArgumentMatch(a->ExtraInstructionsP, "mode", "mouse")){
  731. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  732. laSetWindowCursor(LA_HAND);
  733. a->CustomData = ex;
  734. ex->LastX = e->x;
  735. ex->LastY = e->y;
  736. return LA_RUNNING;
  737. }
  738. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  739. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  740. ex->ZoomX *= 0.9;
  741. }else{
  742. ex->ZoomX *= 0.9;
  743. ex->ZoomY *= 0.9;
  744. }
  745. laRedrawCurrentPanel();
  746. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  747. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  748. ex->ZoomX *= 1.1;
  749. }else{
  750. ex->ZoomX *= 1.1;
  751. ex->ZoomY *= 1.1;
  752. }
  753. laRedrawCurrentPanel();
  754. }
  755. return LA_FINISHED;
  756. }
  757. int OPMOD_CanvasZoom(laOperator *a, laEvent *e){
  758. laCanvasExtra *ex = a->This->EndInstance;
  759. laGeneralUiExtraData *uex = a->CustomData;
  760. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN || e->Type==LA_M_MOUSE_UP){
  761. laSetWindowCursor(LA_ARROW);
  762. return LA_FINISHED;
  763. }
  764. if (e->Type == LA_MOUSEMOVE){
  765. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  766. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  767. }elif(strArgumentMatch(a->ExtraInstructionsP, "lock", "true")){
  768. ex->ZoomX *= (1.0 - (e->y - uex->LastY) * MAIN.ZoomSpeed2D); ex->ZoomY = ex->ZoomX;
  769. }else{
  770. ex->ZoomX *= (1.0 - (e->x - uex->LastX) * MAIN.ZoomSpeed2D);
  771. ex->ZoomY *= (1.0 + (e->y - uex->LastY) * MAIN.ZoomSpeed2D);
  772. }
  773. if(ex->ZoomX<0||ex->ZoomX!=ex->ZoomX){
  774. printf("Error zoom!\n"); ex->ZoomX=1; ex->ZoomY=1;
  775. }
  776. uex->LastX = e->x;
  777. uex->LastY = e->y;
  778. laRedrawCurrentPanel();
  779. }
  780. return LA_RUNNING;
  781. }
  782. int OPMOD_CanvasMove(laOperator *a, laEvent *e){
  783. laCanvasExtra *ex = a->This->EndInstance;
  784. laGeneralUiExtraData *uex = a->CustomData;
  785. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN || e->Type==LA_M_MOUSE_UP ||
  786. (e->Type==LA_KEY_UP && e->key==' ')) {
  787. laSetWindowCursor(LA_ARROW);
  788. return LA_FINISHED;
  789. }
  790. if (e->Type == LA_MOUSEMOVE){
  791. if (strArgumentMatch(a->ExtraInstructionsP, "axis", "x")){
  792. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  793. }else{
  794. ex->PanX -= (e->x - uex->LastX) * ex->ZoomX;
  795. ex->PanY += (e->y - uex->LastY) * ex->ZoomY;
  796. }
  797. uex->LastX = e->x;
  798. uex->LastY = e->y;
  799. laRedrawCurrentPanel();
  800. }
  801. return LA_RUNNING;
  802. }
  803. int OPINV_CanvasClick(laOperator *a, laEvent *e){
  804. laCanvasExtra *ex = a->This->EndInstance;
  805. laGeneralUiExtraData *uex = a->CustomData;
  806. if (e->Type == LA_L_MOUSE_DOWN){
  807. ex->ClickedX = (e->x - (ex->ParentUi->R - ex->ParentUi->L) / 2 - ex->ParentUi->L) * ex->ZoomX + ex->PanX;
  808. ex->ClickedY = ((ex->ParentUi->B - ex->ParentUi->U) / 2 - e->y + ex->ParentUi->U) * ex->ZoomY + ex->PanY;
  809. laRedrawCurrentPanel();
  810. }
  811. return LA_FINISHED_PASS;
  812. }
  813. int OPCHK_Is3DViewExtra(laPropPack *This, laStringSplitor *ss){
  814. if (This && This->LastPs->p->SubProp == _LA_PROP_3D_EXTRA) return 1;
  815. return 0;
  816. }
  817. int OPINV_3DViewCameraZoom(laOperator *a, laEvent *e){
  818. laCanvasExtra *ex = a->This->EndInstance;
  819. tnsCamera *c = ex->ViewingCamera;
  820. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  821. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  822. return OPINV_CanvasZoom(a,e);
  823. }
  824. if (strArgumentMatch(a->ExtraInstructionsP, "direction", "in")){
  825. tnsZoomViewingCamera(c, 0.1);
  826. laRedrawCurrentPanel();
  827. }elif (strArgumentMatch(a->ExtraInstructionsP, "direction", "out")){
  828. tnsZoomViewingCamera(c, -0.1);
  829. laRedrawCurrentPanel();
  830. }
  831. return LA_FINISHED;
  832. }
  833. int OPINV_3DOr2DViewAdjust(laOperator *a, laEvent *e){
  834. laGeneralUiExtraData *ex = memAcquireSimple(sizeof(laGeneralUiExtraData));
  835. laSetWindowCursor(LA_HAND);
  836. a->CustomData = ex;
  837. ex->LastX = e->x; ex->LastY = e->y;
  838. return LA_RUNNING;
  839. }
  840. int OPEXT_3DOr2DViewAdjust(laOperator *a, int Mark){
  841. if (a->CustomData) memFree(a->CustomData);
  842. laSetWindowCursor(LA_ARROW);
  843. }
  844. int OPMOD_3DViewCameraRotate(laOperator *a, laEvent *e){
  845. laCanvasExtra *ex = a->This->EndInstance;
  846. laGeneralUiExtraData *uex = a->CustomData;
  847. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  848. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  849. return OPMOD_CanvasMove(a,e);
  850. }
  851. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN) return LA_FINISHED;
  852. if (e->Type == LA_MOUSEMOVE){
  853. tnsRotateViewingCamera(ex->ViewingCamera, (real)(uex->LastY - e->y) / 150.0, (real)(uex->LastX - e->x) / 150.0);
  854. uex->LastX = e->x;
  855. uex->LastY = e->y;
  856. laRedrawCurrentPanel();
  857. }
  858. return LA_RUNNING;
  859. }
  860. int OPMOD_3DViewCameraMove(laOperator *a, laEvent *e){
  861. laCanvasExtra *ex = a->This->EndInstance;
  862. laGeneralUiExtraData *uex = a->CustomData;
  863. laUiItem* ui=ex->ParentUi; tnsRootObject* root=ui->PP.EndInstance;
  864. if(root && root->Base.Type==TNS_OBJECT_ROOT && root->Is2D){
  865. return OPMOD_CanvasMove(a,e);
  866. }
  867. if (e->Type == LA_L_MOUSE_UP || e->Type == LA_M_MOUSE_UP || e->Type == LA_R_MOUSE_DOWN){
  868. laSetWindowCursor(LA_ARROW);
  869. return LA_FINISHED;
  870. }
  871. if (e->Type == LA_MOUSEMOVE){
  872. tnsTranslateViewingCamera(ex->ViewingCamera, ex->ParentUi->R - ex->ParentUi->L, ex->ParentUi->B - ex->ParentUi->U, -e->x + uex->LastX, e->y - uex->LastY);
  873. uex->LastX = e->x; uex->LastY = e->y;
  874. laRedrawCurrentPanel();
  875. }
  876. return LA_RUNNING;
  877. }
  878. void la_RegisterViewerOperators(){
  879. laCreateOperatorType("LA_canvas_operator", "2D View UiItem Operator", "All Visual 2D View Operations Are Called From This Ui",
  880. 0, 0, OPEXT_3DOr2DViewUiItem, OPINV_3DOr2DViewUiItem, OPMOD_Canvas, U'🖦', LA_EXTRA_TO_PANEL | LA_ACTUATOR_SYSTEM | LA_ACTUATOR_HIDDEN);
  881. laCreateOperatorType("LA_3d_view_camera_zoom", "Camera Zoom", "Let View Camera Zoom In Or Out",
  882. OPCHK_Is3DViewExtra, 0, 0, OPINV_3DViewCameraZoom, 0, U'🔎', 0);
  883. laCreateOperatorType("LA_3d_view_camera_rotate", "Camera Rotate", "Let View Camera Rotate Along Local X/Y Axis",
  884. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraRotate, U'🗘', LA_EXTRA_TO_PANEL);
  885. laCreateOperatorType("LA_3d_view_camera_move", "Camera Move", "Let View Camera Move Along Local X/Y Axis",
  886. OPCHK_Is3DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_3DViewCameraMove, U'🤚', LA_EXTRA_TO_PANEL);
  887. laCreateOperatorType("LA_2d_view_zoom", "2D Zoom", "Let View 2D Cavans Zoom In Or Out",
  888. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasZoom, OPMOD_CanvasZoom, U'🔎', 0);
  889. laCreateOperatorType("LA_2d_view_move", "2D Move", "Let View 2D Cavans Move Along Local X/Y Axis",
  890. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_3DOr2DViewAdjust, OPMOD_CanvasMove, U'🤚', LA_EXTRA_TO_PANEL);
  891. laCreateOperatorType("LA_2d_view_click", "2D Click", "2D Click",
  892. OPCHK_Is2DViewExtra, 0, OPEXT_3DOr2DViewAdjust, OPINV_CanvasClick, 0, U'🖦', LA_EXTRA_TO_PANEL);
  893. }
  894. void *tnsget_detached_FirstScene(void *UNUSED1, void *UNUSED2);
  895. void laset_CanvasSelectMode(laCanvasExtra* ex, int mode){
  896. ex->SelectMode=mode; laUiItem* ui=ex->ParentUi;
  897. tnsObject*root=ui?ui->PP.EndInstance:0; if(!root) return;
  898. if(root->Active){ if(root->Active->Type==TNS_OBJECT_MESH && ((tnsMeshObject*)root->Active)->Mode==TNS_MESH_EDIT_MODE){ tnsMMeshEnsureSelection(root->Active, mode); } }
  899. }
  900. void la_RegisterUiTypesViewerWidgets(){
  901. laPropContainer *pc = 0;
  902. laProp *p = 0;
  903. laKeyMapper *km;
  904. _LA_UI_CANVAS = la_RegisterUiType("LA_canvas_default", 0, "LA_canvas_operator", &_LA_THEME_2D_VIEW, la_CanvasDraw, la_CanvasGetHeight, la_CanvasUiInit, la_CanvasUiDestroy);
  905. _LA_UI_CANVAS->Tag = LA_UI_TAG_NEED_REBUILD;
  906. laCanvasTemplate* ct=laRegisterCanvasTemplate("la_CanvasDrawTexture", "tns_texture", 0, la_CanvasDrawTexture, la_CanvasDrawOverlay, la_CanvasInit, la_CanvasDestroy);
  907. pc = laCanvasHasExtraProps(ct,sizeof(laCanvasExtra),2);{
  908. _LA_PROP_2D_EXTRA = pc;
  909. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  910. p = laAddEnumProperty(pc, "draw_image_alpha", "Draw Image Alpha", "Draw Grid Background On Alpha<1", 0, 0, 0, 0, 0,
  911. offsetof(laCanvasExtra, ImageDrawAlpha), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  912. laAddEnumItem(p, "null", "null", "Don't Draw Grid", 0);
  913. laAddEnumItem(p, "normal", "normal", "Use Normal Color", 0);
  914. laAddEnumItem(p, "bright", "bright", "Draw Alpha Grid Using Very Bright White Color", 0);
  915. }
  916. p = laAddEnumProperty(pc, "draw_image_border", "Draw Image Border", "Draw Image Border Using Same Color As Ui Item", 0, 0, 0, 0, 0,
  917. offsetof(laCanvasExtra, ImageDrawBorder), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  918. laAddEnumItem(p, "no", "No", "Don't Draw Border", U'☐');
  919. laAddEnumItem(p, "yes", "Yes", "Draw Border", U'☑');
  920. }
  921. p = laAddEnumProperty(pc, "adaptive_line_width", "Adaptive Line Width", "glLineWith() will follow 2dview zooming", 0, 0, 0, 0, 0,
  922. offsetof(laCanvasExtra, AdaptiveLineWidth), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  923. laAddEnumItem(p, "constant", "Constant", "Don't change line width", U'☐');
  924. laAddEnumItem(p, "adaptive", "Adaptive", "Adaptive Line Width", U'☑');
  925. }
  926. p = laAddEnumProperty(pc, "line_width_warning", "Line Width Warnning", "Show whether line width is acceptable by hardware", 0, 0, 0, 0, 0,
  927. offsetof(laCanvasExtra, LineWidthWarning), 0, 0, 0, 0, 0, 0, 0, 0, 0, LA_READ_ONLY);{
  928. laAddEnumItem(p, "acceptable", "Acceptable", "Line width is acceptable by graphic hadware", U'✔');
  929. laAddEnumItem(p, "too_wide", "Too Wide", "Line width is too wide for graphic hadware", U'🞫');
  930. laAddEnumItem(p, "too_thin", "Too Thin", "Line width is too thin for graphic hadware", U'🞫');
  931. }
  932. p = laAddEnumProperty(pc, "clear_background", "Clear Background", "Clear Background", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ClearBackground), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  933. laAddEnumItem(p, "no", "No", "Don't Clear Background", U'🌔');
  934. laAddEnumItem(p, "yes", "Yes", "Clear Background", U'🌑');
  935. }
  936. p = laAddEnumProperty(pc, "draw_cursor", "Show Cursor", "Show Cursor", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DrawCursor), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  937. laAddEnumItem(p, "no", "No", "Don't draw cursor", U'🖦');
  938. laAddEnumItem(p, "yes", "Yes", "Draw cursor", U'➕');
  939. }
  940. laAddFloatProperty(pc, "pan", "Pan", "Pan On X,Y Axis", 0, "X,Y", "px", 0, 0, 1, 0, 0, offsetof(laCanvasExtra, PanX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  941. laAddFloatProperty(pc, "zoom", "Zoom", "Zoom Factor On X,Y Axis", 0, "X,Y", 0, 0, 0, 0.01, 1, 0, offsetof(laCanvasExtra, ZoomX), 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0);
  942. //laAddSubGroup(pc, "Template", "Template Used To Draw 2D Stuff", "la_2d_view_template",0, 0, 0, -offsetof(laCanvasExtra, Template), 0, 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  943. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom 2D Canvans", "LA_2d_view_zoom", U'🔎', 0);
  944. laAddOperatorProperty(pc, "move", "Move", "Move 2D Canvans", "LA_2d_view_move", U'🤚', 0);
  945. laAddOperatorProperty(pc, "click", "Click", "Click On 2D Canvans", "LA_2d_view_click", U'🤚', 0);
  946. laAddSubGroup(pc, "parent_ui", "Parent UI", "The Ui That Holds The Viewer", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  947. }
  948. km = &ct->KeyMapper;
  949. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  950. laAssignNewKey(km, 0, "LA_2d_view_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  951. laAssignNewKey(km, 0, "LA_2d_view_move", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  952. laAssignNewKey(km, 0, "LA_2d_view_click", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  953. ct=laRegisterCanvasTemplate("la_3DView", "tns_object", 0, la_RootObjectDraw, la_RootObjectDrawOverlay, la_3DViewInit, la_3DViewDestroy);
  954. pc = laCanvasHasExtraProps(ct, sizeof(laCanvasExtra), 2);{
  955. _LA_PROP_3D_EXTRA = pc;
  956. p = laAddEnumProperty(pc, "show_axis", "Show Axis", "Show Global X,Y,Z Axis", LA_WIDGET_ENUM_CYCLE, "X,Y,Z", 0, 0, 0, offsetof(laCanvasExtra, ShowAxis), 0, 0, 3, 0, 0, 0, 0, 0, 0, 0);{
  957. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🌔');
  958. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'🌑');
  959. }
  960. p = laAddEnumProperty(pc, "show_floor_grid", "Show Floor Grid", "Show Floor Grid", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowFloorGrid), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  961. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🌔');
  962. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'🌑');
  963. }
  964. p = laAddEnumProperty(pc, "select_mode", "Select Mode", "Select by vertices or edges", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectMode), 0, laset_CanvasSelectMode, 0, 0, 0, 0, 0, 0, 0, 0);{
  965. laAddEnumItemAs(p, "VERTS", "Verts", "Select by vertices", LA_CANVAS_SELECT_MODE_VERTS,0);
  966. laAddEnumItemAs(p, "EDGES", "Edges", "Select by edges", LA_CANVAS_SELECT_MODE_EDGES,0);
  967. }
  968. p = laAddEnumProperty(pc, "select_through", "Select Through", "Select through stuff", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, SelectThrough), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  969. laAddEnumItemAs(p, "OFF", "Off", "Don't select through stuff", LA_CANVAS_SELECT_THROUGH_OFF,0);
  970. laAddEnumItemAs(p, "ON", "On", "Select through stuff", LA_CANVAS_SELECT_THROUGH_ON,0);
  971. }
  972. p = laAddEnumProperty(pc, "delta_mode", "Delta Mode", "Toggle delta transformation mode for animation editing", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DeltaMode), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  973. laAddEnumItemAs(p, "NONE", "None", "Regular mode",0,0);
  974. laAddEnumItemAs(p, "DELTA", "Delta", "Delta mode",1,0);
  975. }
  976. p = laAddEnumProperty(pc, "show_details", "Show Details", "Show detailed information", LA_WIDGET_ENUM_HIGHLIGHT, 0, 0, 0, 0, offsetof(laCanvasExtra, ShowDetails), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  977. laAddEnumItem(p, "HIDDEN", "Hidden", "Current Axis Is Hidden", U'🛈');
  978. laAddEnumItem(p, "SHOWN", "Shown", "Current Axis Is Shown", U'i');
  979. }
  980. p = laAddEnumProperty(pc, "display_mode", "Display Mode", "Display mode of the viewport", 0, 0, 0, 0, 0, offsetof(laCanvasExtra, DisplayMode), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);{
  981. laAddEnumItemAs(p, "SOLID", "Solid", "Solid object view",LA_CANVAS_DISPLAY_SOLID, 0);
  982. laAddEnumItemAs(p, "MATERIAL", "Material", "Material view",LA_CANVAS_DISPLAY_MATERIAL, 0);
  983. }
  984. laAddIntProperty(pc, "height_coeff", "Ui Height", "Ui Height Coefficiency Entry", 0, 0, "Rows", 100, -100, 1, 0, 0, offsetof(laCanvasExtra, HeightCoeff), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  985. laAddOperatorProperty(pc, "zoom", "Zoom", "Zoom Viewing Camera", "LA_3d_view_camera_zoom", U'🔎', 0);
  986. laAddOperatorProperty(pc, "rotate", "Rotate", "Rotate Viewing Camera", "LA_3d_view_camera_rotate", U'🗘', 0);
  987. laAddOperatorProperty(pc, "move", "Move", "Move Viewing Camera", "LA_3d_view_camera_move", U'🤚', 0);
  988. //laAddSubGroup(pc, "Viewing Camera", "Unique Camera That Is Used To Draw 3D Viewport", "tns_object",0, 0, 0, -offsetof(laCanvasExtra, ViewingCamera), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
  989. laAddSubGroup(pc, "parent_ui", "Parent Ui", "Parent Ui (Mostly Used To Determin Viewport Size)", "ui_item",0, 0, 0, offsetof(laCanvasExtra, ParentUi), 0, 0, 0, 0, 0, 0, 0, LA_UDF_REFER);
  990. laAddOperatorProperty(pc, "align_camera_to_view", "Align Active Camera To View", "Align Active Camera To View", "TNS_align_camera_to_view", U'🎥', 0);
  991. laAddOperatorProperty(pc, "align_view_to_camera", "Align View To Active Camera", "Align View To Active Camera", "TNS_align_view_to_camera", U'🎥', 0);
  992. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of mesh", "M_delete", 0, 0);
  993. laAddOperatorProperty(pc, "_this_M_make_parent", "Make parent", "Parent objects to active objects or unparent selected ones", "M_make_parent", 0, 0);
  994. laAddOperatorProperty(pc, "_this_M_unparent", "Unparent", "Unparent selected objects", "M_unparent", 0, 0);
  995. laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
  996. laAddOperatorProperty(pc, "_this_M_grab", "Grab", "Grab things and move around", "M_grab", 0, 0);
  997. laAddOperatorProperty(pc, "_this_M_scale", "Scale", "Scale selected things", "M_scale", 0, 0);
  998. laAddOperatorProperty(pc, "_this_M_rotate", "Rotate", "Rotation selected things", "M_rotate", 0, 0);
  999. laAddOperatorProperty(pc, "_this_M_extrude", "Extrude", "Extrude parts of the mesh", "M_extrude", 0, 0);
  1000. laAddOperatorProperty(pc, "_this_M_delete", "Delete", "Delete parts of the mesh", "M_delete", 0, 0);
  1001. laAddOperatorProperty(pc, "_this_M_make", "Make", "Make mesh primitive from selected ones", "M_make", 0, 0);
  1002. laAddOperatorProperty(pc, "_this_M_subdiv", "Subdiv", "Subdivide edges", "M_subdiv", 0, 0);
  1003. laAddOperatorProperty(pc, "_this_M_add", "Add", "Add objects/primitives", "M_add", 0, 0);
  1004. laAddOperatorProperty(pc, "_this_M_separate", "Separate", "Separate mesh parts", "M_separate", 0, 0);
  1005. laAddOperatorProperty(pc, "_this_M_combine", "Combine", "Combine mesh objects", "M_combine", 0, 0);
  1006. laAddOperatorProperty(pc, "_this_M_duplicate", "Duplicate", "Duplicate objects", "M_duplicate", 0, 0);
  1007. laAddOperatorProperty(pc, "_this_M_recalculate_normals", "Recalculate Normals", "Recalculate normals", "M_recalculate_normals", 0, 0);
  1008. laAddOperatorProperty(pc, "_this_M_knife", "Knife", "Cut though edges", "M_knife", 0, 0);
  1009. laAddOperatorProperty(pc, "_this_M_merge", "Merge", "Merge vertices", "M_merge", 0, 0);
  1010. laAddOperatorProperty(pc, "_this_M_clear_transformations", "Clear Transformations", "Clear object transformations", "M_clear_transformations", 0, 0);
  1011. laAddOperatorProperty(pc, "_this_M_set_point_handle", "Set Point Handle", "Set handle type of selected points", "M_set_point_handle", 0, 0);
  1012. laAddOperatorProperty(pc, "_this_M_set_shape_closed", "Set Shape Closed", "Open or close the shape", "M_set_shape_closed", 0, 0);
  1013. }
  1014. km = &ct->KeyMapper;
  1015. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_DOWN, 0, "direction=out");
  1016. laAssignNewKey(km, 0, "LA_3d_view_camera_zoom", LA_KM_SEL_UI_EXTRA, 0, LA_MOUSE_WHEEL_UP, 0, "direction=in");
  1017. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  1018. laAssignNewKey(km, 0, "LA_3d_view_camera_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_M_MOUSE_DOWN, 0, 0);
  1019. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_M_MOUSE_DOWN, 0, 0);
  1020. laAssignNewKey(km, 0, "LA_3d_view_camera_move", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT | LA_KEY_ALT, LA_L_MOUSE_DOWN, 0, 0);
  1021. //laAssignNewKey(km, 0, "TNS_align_camera_to_view", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT | LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  1022. //laAssignNewKey(km, 0, "TNS_align_view_to_camera", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, '0', 0);
  1023. laAssignNewKey(km, 0, "M_set_cursor", LA_KM_SEL_UI_EXTRA, 0, LA_L_MOUSE_DOWN, 0, 0);
  1024. laAssignNewKey(km, 0, "M_toggle_edit_mode", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, LA_KEY_TAB, 0);
  1025. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  1026. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT|LA_KEY_CTRL, LA_R_MOUSE_DOWN, 0, 0);
  1027. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_R_MOUSE_DOWN, 0, 0);
  1028. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT|LA_KEY_ALT, LA_R_MOUSE_DOWN, 0, 0);
  1029. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT|LA_KEY_ALT|LA_KEY_CTRL, LA_R_MOUSE_DOWN, 0, 0);
  1030. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_R_MOUSE_DOWN, 0, 0);
  1031. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'b', "mode=box;");
  1032. laAssignNewKey(km, 0, "M_select", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'a', "mode=toggle;");
  1033. laAssignNewKey(km, 0, "M_grab", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'g', 0);
  1034. laAssignNewKey(km, 0, "M_scale", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 's', 0);
  1035. laAssignNewKey(km, 0, "M_rotate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'r', 0);
  1036. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'g', "channel=loc");
  1037. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 's', "channel=sca");
  1038. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'r', "channel=rot");
  1039. laAssignNewKey(km, 0, "M_clear_transformations", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 't', 0);
  1040. laAssignNewKey(km, 0, "M_make_parent", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'p', 0);
  1041. laAssignNewKey(km, 0, "M_unparent", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'p', 0);
  1042. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'e', 0);
  1043. laAssignNewKey(km, 0, "M_extrude", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', "duplicate_only=true;text=Duplicate;");
  1044. laAssignNewKey(km, 0, "M_delete", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'x', 0);
  1045. laAssignNewKey(km, 0, "M_make", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'f', 0);
  1046. laAssignNewKey(km, 0, "M_subdiv", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'w', 0);
  1047. laAssignNewKey(km, 0, "M_add", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'a', 0);
  1048. laAssignNewKey(km, 0, "M_separate", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'p', 0);
  1049. laAssignNewKey(km, 0, "M_combine", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'j', 0);
  1050. laAssignNewKey(km, 0, "M_duplicate", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'd', 0);
  1051. laAssignNewKey(km, 0, "M_recalculate_normals", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'n', 0);
  1052. laAssignNewKey(km, 0, "M_knife", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'k', 0);
  1053. laAssignNewKey(km, 0, "M_knife", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'r', "mode=loop_cut");
  1054. laAssignNewKey(km, 0, "M_merge", LA_KM_SEL_UI_EXTRA, LA_KEY_ALT, LA_KEY_DOWN, 'm', 0);
  1055. laAssignNewKey(km, 0, "M_select_linked", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, 'l', 0);
  1056. laAssignNewKey(km, 0, "M_set_point_handle", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'v', 0);
  1057. laAssignNewKey(km, 0, "M_set_shape_closed", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'q', 0);
  1058. laAssignNewKey(km, 0, "M_set_shape_closed", LA_KM_SEL_UI_EXTRA, LA_KEY_SHIFT, LA_KEY_DOWN, 'q', "reset=TRUE");
  1059. laAssignNewKey(km, 0, "M_set_shape_hole", LA_KM_SEL_UI_EXTRA, 0, LA_KEY_DOWN, 'n', 0);
  1060. laAssignNewKey(km, 0, "M_reorder_shape", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, LA_KEY_ARRDOWN, "direction=DOWN");
  1061. laAssignNewKey(km, 0, "M_reorder_shape", LA_KM_SEL_UI_EXTRA, LA_KEY_CTRL, LA_KEY_DOWN, LA_KEY_ARRUP, "direction=UP");
  1062. }