Recent
-
鼻子过敏
然后又冷感冒了
→Reply to thread:感冒
-
-
遇到
_csrf
cookie 重名问题(也不晓得跟哪个重),改了个之后在移动端就可以了。 -
-
-
FAQ
Are there Windows/Mac versions?
Not now... Well at least for a while before I get to it. In the mean time why not becoming a patreon?
Report
cannot create gl context
.Check
glxinfo | grep version
, should say 4.6, otherwise upgrade your graphics card driver. Hardware that are too old can't run.Can't load font.
Redownload, there's a package that's broken and I fixed it.
CMake can't find
LaGUI
when compiling by myselfPlease refer to the manual to compile and install
LaGUI
first.→Reply to thread:Our Paint
Our Paint is a featureless but programmable painting program.
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
Featuring:
- Programmable brushes
- Borderless canvas
- GPU-based painting
- 16bit linear canvas
- Color management
- Small executable size
-
About Licenses
LaGUI is licensed under GNU GPL v3. If you use LaGUI in your application/made modifications to the LaGUI and published your software, you will have to also publish the source code to your program.
→Reply to thread:LaGUI
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
LaGUI is an OpenGL based data driven graphical application framework, it has following main features:
- Widgets driven by properties.
- Fully automatic undo/redo for the entire data structure.
- Multiple working file and file management.
- Any kind of GL canvas.
- Flexible tiling and multi-window interface.
- Game controller/joystick and Wacom pen input support.
- Interface translation and theme support.
- Simple 3D mesh modelling support.
- Very few external dependencies.
Due to the inherit complexity of data structure descriptor for the property driven interface and undo system, LaGUI is not suitable for quick simple programs. It's more suitable to be used as a infrastructure for medium scale tool-styled programs.
Download
Latest version: LaGUI 5.1
It's recommended to use git to acquire the source code for LaGUI (and demonstration programs). Please go to my code repository.
-
增补
→Reply to thread:Hello my friend!
Welcome to WellObserve. You can call me ChengduLittleA, It's my own personal website. I like to draw stuff, write stuff, make stuff, and I throw all sorts of weird stuff I made here.
Click the highlight stripe on the side of each posts to view the thread, click the "Well..." button on top of the page to see all sorts of interesting stuff. :D use the navigation menu on the top and left side of page to check out all sorts of interesting stuff. :D
-
SP6 也不怎么保电了。。。
-
-
show me an example code how to generate a linear icc profile using lcms in C
you didn't generate gammaCurve in the example, please optimize
看上去似乎是正确的,并且成功解释该xyy值符合D65白点。
→Reply to thread:玩ChatGPT
-
-
-
-
-
-
平行
-
→Reply to thread:
IndieSim
玩具款飞行模拟器……
-
-
-
https://srtm.csi.cgiar.org/download↗ 从这里可以下载到90米的SRTM图
-
好了该实现的都实现了,在lin下做这个玩意很方便……
→Reply to thread:购买了两个通用USB人体学输入设备🤔
-
-
-
https://www.shadertoy.com/view/4dSBDt↗
这个云结合TAA出来效果还不错
→Reply to thread:研究大气光散射的实时渲染,如同FS2020和FG,但是将用作为一个风格化的自动生成世界的视觉表示。
-
-
-
-
-
应有一种不规划道路而只放置目的地元素的城市模拟工具以进行非汽车中心发展的试验。
-
-
-
-
-
-
可以制作一个能在小鱼缸面上跑的遥控小船。
-
-
鱼身上的白点点越来越多呢...
-
哎呀不行比老的还差emmmm
→Reply to thread:这个笔在Win下的响应似乎比在Lin下的响应好很多昂而且这个插上电也是好的……
是不是要更新一个surface-linux驱动程序呢……
-