*/}}

Commit History

Autor SHA1 Mensaxe Data
  YimingWu 0733e07ba1 EDID support on linux hai 1 mes
  YimingWu 279c33b258 minor drawing tweak hai 1 mes
  YimingWu 9c8a406cbc GLES/Android adaptations hai 1 mes
  YimingWu ea7e27f4e9 version fix hai 1 mes
  YimingWu ec1e9ff547 Shader version option hai 1 mes
  YimingWu 4b0b36dd3a Premultiplied add hai 2 meses
  YimingWu 02b79b5dff shader string manipulator and etc hai 2 meses
  YimingWu ace486c674 Some debug changes for it to not crash hai 2 meses
  YimingWu fb9a981d1e Shader cleanups hai 2 meses
  YimingWu 3d5c4b00be second texture mixing hai 5 meses
  YimingWu 1937b5eeba absolute chrom and shader fix hai 8 meses
  YimingWu 73682d8dcf Window soft proofing feature hai 8 meses
  YimingWu 32464106e6 P3 color space hai 11 meses
  YimingWu cfac7d7c6b cleanup hai 1 ano
  YimingWu e27357ba1a gles integer texture shader stuff hai 1 ano
  YimingWu d9c25e0c0f Use nearest filter for integer textures hai 1 ano
  YimingWu b8a0ddb374 yuv refine hai 1 ano
  YimingWu 5533956fc2 use smoother texture hai 1 ano
  YimingWu 1ebef77a0c new chroma compression shader hai 1 ano
  YimingWu 033d83ad37 [INCOMPLETE] GLES change format? hai 1 ano
  YimingWu da35347b79 gles things hai 1 ano
  YimingWu 005fa43433 Sort of okay gles hai 1 ano
  YimingWu e44a723e91 2d on 3d sort of works I guess hai 1 ano
  YimingWu 84a2b64384 Do not declare out gl_FragDepth for intel hai 1 ano
  YimingWu 3db7b50d8d Material and file stuff optimization hai 1 ano
  YimingWu 9a4ac76620 Material as library hai 1 ano
  YimingWu b970791bbd Material shader seems alright, with minor issue on UI (remove material from slot crashes hai 1 ano
  YimingWu a16cf813c3 Colorful color picker hai 1 ano
  YimingWu 87c39c0ff1 Use halftone for 3d canvas hai 1 ano
  YimingWu 0af919fe94 Material system and a simple halftone shader. hai 1 ano