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Hello my friend!
Welcome to WellObserve. You can call me ChengduLittleA, It's my own personal website. I like to draw stuff, write stuff, make stuff, and I throw all sorts of weird stuff I made here.
Click the highlight stripe on the side of each post to view full thread. click the "Well..." button on top of the page to navigate around. :D
Vacation Notice
WellObserve is now on vacation until further notice, it will only be updated periodically and spratically post even weirder stuff during in this period.
Recent
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文字处理程序应当只存在一个排列属性,就是书写方向的起始点,这个起点必须连续可调,同时两侧止点、行间距等也必须这样视觉上连续可调,用手拖动的方式直接调。
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→Reply to thread:
LaGUI Development Log
Slowly developing...
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怪事 为啥这张有点红
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→Reply to thread:
偶尔发点中间图
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v0.2
File last updated on 2023/09/12
Compared to the previous version...
- Added canvas texture influence feature, with presets of Canvas and Paper textures, paint scratching effect can be controlled with pen pressure.
- Files saved with 0.1x version is also compatible, Our Paint will revert canvas influence to zero when read old files.
- Added paint gunkyness control to work with canvas texture.
- New brush selection panel, now with categorization.
- Improved outdoor display sun light compensation feature, can be accessed with the sun icon on the top of the window.
- New brushes:
- Gouache smudge brush
- Oil, Thick Oil, Oil Smudge brushes
- Pastel
- Optimized Pencil and Thick Pencil brushes
- Marker
- Paper-like smudge brush
- Improved existing brushes, most brushes now have canvas texture influence, it will revert to original look once the canvas factor is set to zero.
- Optimized LaGUI for stability.
→Reply to thread:Our Paint release notes
- Added canvas texture influence feature, with presets of Canvas and Paper textures, paint scratching effect can be controlled with pen pressure.
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应该把版本改成0.2了
→Reply to thread:emmm 没有试验新好得涂
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可以闪了就是还不能启动
能运行到 boot()
→Reply to thread:试了下CHDK上的脚本,居然可以
导出了G3X内核
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→Reply to thread:
GPU画图工具实验Now Our Paint dev log研究了使用GPU的无限画布像素模式画图工具的可行性,简要记录在此,细节参阅160本。
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Open Air School
→Reply to thread:去荷兰应该去哪里呢
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拿到证了哈
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Launch Arguments
Program launch arguments are available starting with Our Paint v0.1c. It's useful for getting information that could help developing the program.
--gl-version=4.3
Force OpenGL version.--gl-debug
Force OpenGL debug and performance information output.--log
Output LaGUI messages tostdout
.
→Reply to thread:"Our Paint" software user manual
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额
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车车晚点
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Emergency escape by Chen Wenling
http://inspirationist.net/emergency-escape-by-chen-wenling/↗
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啊啊啊啊啊为什么又不下了
→Reply to thread:啊啊啊啊啊啊下雨
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早点睡早点睡
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没得了
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图传多了预览一页张数不够找不到emmm
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可以用单个
lua_State
,提供主要内建变量,如object
等用于每个实例的访问,同时带有一个实例列表以实际储存每个实例的表,用唯一索引访问,删除后原索引保留因此这样做没有问题。要读出到节点来访问,则读当前实例的表,应该可行。这样还有个好处是可能不需要再做一套属性系统了。
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搞忘把剩下的照片传上来了
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是因为没有外汇账户
→Reply to thread:咦怎么还没到
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Nasa 的旋转爆炸引擎试车
https://twitter.com/NASA_Marshall/status/1619379785234259969?t=jyrdRrOd_pWZXqEIvCf8qg&s=19↗
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花花遭鱼吃完了
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FPGA游戏机 https://www.analogue.co/pocket↗
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好像是LaTeX 这个这里不支持……
→Reply to thread:(X^{2}) 这是什么格式
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emmmm
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驱动又坏了 算了
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暂时认为没有233
→Reply to thread:草 网站的rss会不会有问题
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额
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好像没有同步tinyshed的代码到卡上
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把新帝拆下来
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