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→Reply to thread:
GPU画图工具实验Now Our Paint dev log研究了使用GPU的无限画布像素模式画图工具的可行性,简要记录在此,细节参阅160本。
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Win 的大多数功能基本上能跑了
→Reply to thread:LaGUI Development Log
Now being ported back to windows again!
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Special considerations on Windows
LaGUI isn't fully featured on Windows yet, if you encountered any problem, please report at the code repository.
If you feel the pen lags when you start a stroke (The stroke would wait just a little bit before starting to follow pen tip), then turn off "Allow pen as mouse input (if available)" option in Windows Pen/Ink settings.
LaGUI uses
WM_POINTERUPDATE
to get pressure event at the moment, not Wintab/Windows Ink, so your pen input may or may not be supported just yet, I need to do more tests on my wacom device and improve the implementation later.→Reply to thread:"Our Paint" software user manual
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v0.1a
File last updated on 2023/1/27
Notes
This version included experimental support for Windows operating system. If you encountered problems, please report them here↗. This version included the following changes since the last version:
- 4 new default brushes: Pen, Technical Pen, Pencil, Simple Eraser.
- Different lock radius for brushes and erasers.
- Erroneous pressure event tolerances.
- Fix smudging flickering
- Fix missing transparent layer when saving.
- Fix crashing when compositing layer tiles.
- Allow specifying OpenGL version for debugging.
- Some stability improvements for LaGUI.
→Reply to thread:Our Paint release notes
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写球不来 关
→Reply to thread:今天空 来看下咋个写swift
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黑的鱼感染的有点凶……
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修好了,是涂抹时间超过0-1使得插值超界。
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→Reply to thread:
偶尔发点中间图
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好了请求现在是通的了
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鼻子过敏
然后又冷感冒了
→Reply to thread:感冒
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应制作一个那个在别的网站上显示预览图的功能(做了)
→Reply to thread:那么的维基日志
所以可以开始在新站点说话了,好评
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遇到
_csrf
cookie 重名问题(也不晓得跟哪个重),改了个之后在移动端就可以了。 -
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FAQ
Are there Windows/Mac versions?
Not now... Well at least for a while before I get to it. In the mean time why not becoming a patreon?
Report
cannot create gl context
.Check
glxinfo | grep version
, should say 4.6, otherwise upgrade your graphics card driver. Hardware that are too old can't run.Can't load font.
Redownload, there's a package that's broken and I fixed it.
CMake can't find
LaGUI
when compiling by myselfPlease refer to the manual to compile and install
LaGUI
first.→Reply to thread:Our Paint
Our Paint is a featureless but programmable painting program.
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
Featuring:
- Programmable brushes
- Borderless canvas
- GPU-based painting
- 16bit linear canvas
- Color management
- Small executable size
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About Licenses
LaGUI is licensed under GNU GPL v3. If you use LaGUI in your application/made modifications to the LaGUI and published your software, you will have to also publish the source code to your program.
→Reply to thread:LaGUI
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
LaGUI is an OpenGL based data driven graphical application framework, it has following main features:
- Widgets driven by properties.
- Fully automatic undo/redo for the entire data structure.
- Multiple working file and file management.
- Any kind of GL canvas.
- Flexible tiling and multi-window interface.
- Game controller/joystick and Wacom pen input support.
- Interface translation and theme support.
- Simple 3D mesh modelling support.
- Very few external dependencies.
Due to the inherit complexity of data structure descriptor for the property driven interface and undo system, LaGUI is not suitable for quick simple programs. It's more suitable to be used as a infrastructure for medium scale tool-styled programs.
Download
Latest version: LaGUI 5.1
It's recommended to use git to acquire the source code for LaGUI (and demonstration programs). Please go to my code repository.
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→Reply to thread:
(No notifications)
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Our Paint
Our Paint is a featureless but programmable painting program.
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
How to use it | Development Log | Version History | Source code repositoryFeaturing:
Programmable brushes Borderless canvas GPU-based painting 16bit linear canvas Color management Small executable size -
LaGUI
>>> Support via Patreon <<<↗ >>> Support via Alipay <<<
LaGUI is an OpenGL based data driven graphical application framework, it has following main features:
Widgets driven by properties. Fully automatic undo/redo for the entire data structure. Multiple working file and file management. Any kind of GL canvas. Flexible tiling and multi-window interface. Game controller/joystick and Wacom pen input support. Interface translation and theme support. Simple 3D mesh modelling support. Very few external dependencies.Due to the inherit complexity of data structure descriptor for the property driven interface and undo system, LaGUI is not suitable for quick simple programs. It's more suitable to be used as a infrastructure for medium scale tool-styled programs.
Download
Latest version: LaGUI 5.1
It's recommended to use git to acquire the source code for LaGUI (and demonstration programs). Please go to my code repository.
View development logs
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SP6 也不怎么保电了。。。
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→Reply to thread:
Internet Neighbour
链接到互联网上其他有趣的角落。
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新!通过GPU有偏地算线画也已经可行。与之前的dpix情况相比,由于lineart目前计算好了前后裁剪,因此只需要比深度即可求显隐。
由于lineart也已经计算阴影,阴影线也可以同时丢进去。阴影线计算本身可能也可以丢进去,取决于精度(因为如果跟踪精度不够的话有的地方会飞)
→Reply to thread:Line Art
Line Art is a feature line drawing tool I created inside Blender. It calculates and generates feature lines on geometry level.
This topic contains some work logs for Line Art. Visit Blender Developers↗ for more information.
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show me an example code how to generate a linear icc profile using lcms in C
you didn't generate gammaCurve in the example, please optimize
看上去似乎是正确的,并且成功解释该xyy值符合D65白点。
→Reply to thread:玩ChatGPT
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平行
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→Reply to thread:
IndieSim
玩具款飞行模拟器……
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https://srtm.csi.cgiar.org/download↗ 从这里可以下载到90米的SRTM图